Arma 3
QAV - OPFOR Vehicles Pack
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Uppdatering: 13 okt @ 15:53

1.0.3

- Removed class ACE_SelfActions; from the BRDM inheritance tree as it was causing ACE interactions to break.

what silly man left that in there during testing?

Uppdatering: 16 aug @ 21:22

1.0.2

-Added night vision sight for BRDM gunner
-Added spotlight for commander on BRDM
-Added IR Driving lights for BRDM

-Fixed BRDM taillights & brake lights having blue specular
-Fixed BRDM incorrect headlight locations
-Fixed BRDM Drivers turnout LOD (#lucaiguess)
-Fixed BRDM crew turnout hit points (#ergladiatore)
-Optimised BRDM fire geometry

-Adjusted T-90 gun spawn elevation to match T-72

Uppdatering: 16 aug @ 5:05

1.0.1 hotfix

-Fixed (removed) bags, nets & tools on SU-76
-Fixed BRDM turret missing gun range info
-Fixed SU-76 turret missing gun range info
-Fixed SU-76 Hull armor not following up with drivers hatch
-Fixed T-54 turret missing gun range info
-Fixed T-54 loaders DSHKM missing gun range info
-Fixed T-90A Commander KORD missing gun range info
-Fixed (removed) T-90A magazine selection
-Fixed T-90A texture sources for russian_a2 & russian2_d
-Fixed BMP1-AM variants missing camo selections in the editor

-Reduced T-90A commander turret speed

Uppdatering: 15 aug @ 19:12

Initial Release 1.0