tModLoader

tModLoader

ModLiquid Library
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Update: 23 Aug @ 9:01am

Version 0.1.3.0

Added more documentation to ModLiquid.cs for varius properties
Added canLiquidBeWalkedOn array to ModLiquidPlayer which allows modders to specify which liquid shouldn't be walked on at a given moment
Please see Example Mod (ModLiquid)'s Example Waders to see how to use canLiquidBeWalkedOn.
Added replaced "Collision.WaterCollision" with "ModLiquidLib.Hooks.CollisionHooks.WaterCollision"

Version 0.1.2.0

Revered a change made in 0.1.1.0 that attempted to fix a small mistake in the editing of liquid updates that caused no liquid updates to occur
Added failsafe to getting a liquids name if it failed (mods are now able to be loaded in multiplayer correctly again)
Added OnPump hooks to ModLiquid and GlobalLiquid
Fixed Globals cloning incorrectly, causing entities having a null wet array

Version 0.1.1.0

Added ILiquidModTile to extend ModTile capabilities
Added ModifyNearbyTiles hook for ModLiquid and GlobalLiquid
Unprivatised a bunch more methods related to liquid and waterfall rendering
All properties now use PascalCase
ModLiquid and GlobalLiquid NearbyLiquid crafting array is now created empty rather than with an array with 0 slots
Fixed liquids having a rendering limit of 12
Attempted to fix Items and other entities being unable to initilise their modded wet array
Settle Liquids hook nolonger requires modders to manually reset tile Ignore Water method when returning false
GlobalLiquid PreDraw now contains parameters related to waterstyles for customisability of water styles as well

Thank you to all who have reported issues and/or have given feedback
And major appologies to any mod that has broken in this recent update, this is why we are on preview for this month.


version 0.1.0.0

Initial Upload

Update: 15 Aug @ 8:34am

Version 0.1.2.0

Revered a change made in 0.1.1.0 that attempted to fix a small mistake in the editing of liquid updates that caused no liquid updates to occur
Added failsafe to getting a liquids name if it failed (mods are now able to be loaded in multiplayer correctly again)
Added OnPump hooks to ModLiquid and GlobalLiquid
Fixed Globals cloning incorrectly, causing entities having a null wet array

Version 0.1.1.0

Added ILiquidModTile to extend ModTile capabilities
Added ModifyNearbyTiles hook for ModLiquid and GlobalLiquid
Unprivatised a bunch more methods related to liquid and waterfall rendering
All properties now use PascalCase
ModLiquid and GlobalLiquid NearbyLiquid crafting array is now created empty rather than with an array with 0 slots
Fixed liquids having a rendering limit of 12
Attempted to fix Items and other entities being unable to initilise their modded wet array
Settle Liquids hook nolonger requires modders to manually reset tile Ignore Water method when returning false
GlobalLiquid PreDraw now contains parameters related to waterstyles for customisability of water styles as well

Thank you to all who have reported issues and/or have given feedback
And major appologies to any mod that has broken in this recent update, this is why we are on preview for this month.


version 0.1.0.0

Initial Upload

Update: 8 Aug @ 12:12pm

Version 0.1.1.0

Added ILiquidModTile to extend ModTile capabilities
Added ModifyNearbyTiles hook for ModLiquid and GlobalLiquid
Unprivatised a bunch more methods related to liquid and waterfall rendering
All properties now use PascalCase
ModLiquid and GlobalLiquid NearbyLiquid crafting array is now created empty rather than with an array with 0 slots
Fixed liquids having a rendering limit of 12
Attempted to fix Items and other entities being unable to initilise their modded wet array
Settle Liquids hook nolonger requires modders to manually reset tile Ignore Water method when returning false
GlobalLiquid PreDraw now contains parameters related to waterstyles for customisability of water styles as well

Thank you to all who have reported issues and/or have given feedback
And major appologies to any mod that has broken in this recent update, this is why we are on preview for this month.


version 0.1.0.0

Initial Upload

Update: 1 Aug @ 1:14am

Version 0.1.0.0 has been published to Preview tModLoader v2025.7