Counter-Strike 2

Counter-Strike 2

Pretzel (unfinished)
Mostrando 1-10 de 10 aportaciones
Actualización: 14 AGO a las 9:48

*The ladders have finally been fixed probably

Actualización: 7 AGO a las 18:52

more texturtes

Actualización: 7 AGO a las 12:14

Beginning of the art pass. permanent textures will start to be added.

Actualización: 4 AGO a las 17:49

*Fixed multiple lighting and texture errors related to the changes to B site.
*Changed the light from the sun to better match the location it takes place in.
*Expanded the out-of-bounds area in CT spawn and A site in preparation for an art pass.

Actualización: 3 AGO a las 17:35

*Reworked the B site by extending the T's path to B and relocating their entrance to B.
*Added a new route to B through a narrow path in the T side of mid that puts you behind the wooden structures.

These changes are for 3 reasons:

1: So moving from T spawn to B takes more time, since going to A from T spawn used to take roughly twice as long.

2: So defending site B is more difficult, since the ledges above B were such oppressive positions to hold with their long sightlines and direct sight of the T's entrance.

3: To give players more choice when moving between sites and important positions.


*Some skyboxes have been changed for better optimization and in preparation for more detailed buildings.
*A sharp corner in Mid has been shaved.

Actualización: 31 JUL a las 16:50

Fixed broken Radar/Map. Replaced more dev textures and cleaned up floor textures. Added more detail to CT spawn. On B site, the bomb can no longer be planted in a spot where bots cannot defuse it, and the two wooden structures in front of B site can no longer get the player stuck.

Actualización: 30 JUL a las 22:36

Added More Detail to CT spawn, fixed certain CT spawn positions not being able to buy items, replaced more placeholder blocks with actual cover and props, added lamps to mid, added a minimap, increased the health of the door in tunnels.

Actualización: 29 JUL a las 15:32

Better terrain, more props for cover, the door can now be destroyed.

The walls and floor have been given new textures, and parts of the map are now color coded. These textures are temporary, and will be replaced with higher-detail textures before the final build.

Actualización: 27 JUL a las 21:41

Small changes to fix lighting errors, Bombsite boundaries, and better clarification of where each bombsite is. Also added support for teams of up to 10 players.

Actualización: 26 JUL a las 21:30

Created Pretzel.