Garry's Mod

Garry's Mod

Serious Sam: Classic SNPC's
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Update: 26 Oct @ 3:51am

Flying Gnars fly a little faster. They also replay growl after bite.
When Arachnoids shoot, they release shell casings. Their attacks have also been adjusted to almost 2, 4, 6 seconds. And they also now have an attack initiation animation.

Update: 25 Oct @ 6:32pm

Projectiles from Lava golems (Large) no longer fly through aim tracking.

Update: 25 Oct @ 6:26pm

Gnaars attack a little slower.

Update: 25 Oct @ 6:16pm

Adjusted damage to all monsters and their projectiles.

Update: 25 Oct @ 3:58pm

Fixed a bug with settings for monsters.

Update: 25 Oct @ 3:19pm

Corpses can now be dismembered.

Update: 25 Oct @ 2:19pm

Fixed a bug with Beheaded rocketeers rockets. Now they are destroyed when they hit surface.

Update: 25 Oct @ 2:09pm

All monsters stop playing idle sounds and their animations are replaced during attacks when enemy was lost but eventually found again.
Stinger on Arachnoid tail no longer plays sound of a blow when it misses, but plays sound of a miss itself.

Update: 25 Oct @ 1:49pm

Beheaded rocketeers rockets deal 5 damage each, as it was in original.

Update: 25 Oct @ 1:35pm

Beheaded firecrackers (Beta versions) can now attack with a chainsaw in close combat.