Contagion

Contagion

Highschool of the Zed [Escape Map] v2.68
Visar 31–38 av 38 poster
< 1  2  3  >
Uppdatering: 10 dec, 2014 @ 15:13

- Removed an error model
- Updated ce_hotz Readme.txt

Uppdatering: 10 dec, 2014 @ 14:38

- Updated some minor details

Uppdatering: 10 dec, 2014 @ 11:59

- Fixed some func_ladder entities
- Increased explosive drops for extreme difficulty

Uppdatering: 10 dec, 2014 @ 5:10

- Fixed a missing nav mesh connection.

Uppdatering: 10 dec, 2014 @ 3:47

- Blocked some paths which leads to forbidden areas

Uppdatering: 9 dec, 2014 @ 9:16

- Fixed a missing model
- Added Survivortime in Vscript
- Updated "Special Thanks" list

Uppdatering: 9 dec, 2014 @ 6:41

- Removed and replaced some custom contents with copyright issue
- Fixed a door glitch
- Fixed a camping exploit
- Improved zombie routes
- Improved nav meshes
- Balanced hard difficulty
- Added Readme.txt into the VPK file

Uppdatering: 8 dec, 2014 @ 6:09

- Changed an objective object that was invisible when the map is loaded via the VPK
- Added "Special Thanks" list
- Added new zombie routes
- Placed more ammo spawns
- Improved the grand finale
- Improved nav meshes