Intruder

Intruder

Bolshaya Past Base
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Uppdatering: 12 aug @ 10:49

Adjusted lighting/post-process to closely replicate MGS3's. Changed bullet collision on non-electric fences. Deleted window player collisions. Fixed smooth shading making some meshes look odd. Adjusted Intruder pistol ammo amount.

Uppdatering: 9 aug @ 11:55

Day & Night cycles. Extra ambient particles

Uppdatering: 8 aug @ 23:06

Uppdatering: 8 aug @ 20:06

Hidden kerotans have flooded the map. Also adjusted helicopter animation and fixed some smaller details

Uppdatering: 7 aug @ 17:58

Uppdatering: 7 aug @ 16:52

Uppdatering: 7 aug @ 15:57

Updated particle effects on fences. Added additional shock particles when touching fences. Adjusted layout slightly to aid intruders. Fixed collision bugs and foliage not showing up in spectator.

Uppdatering: 18 jul @ 10:22

hi

Uppdatering: 18 jul @ 9:42

Uppdatering: 18 jul @ 9:34

Smaller bug fixes. Flipped the intruder spawn map to be correct to the game's map. Added some more foliage. Adjusted tree positions for worse line-of-sight for guards attacking intruders.