Broken Arrow

Broken Arrow

Angels of Death - Invasion Scenario
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Update: 21 Jul @ 7:21pm

Patch 1.0.03: What's New

1- Jet AI Limitation
Enemy AI jets are now limited across all phases when facing player-created aircraft. This gives players a better chance to conduct airstrikes. The number of enemy jet spawns may still vary based on difficulty level.

2- Rocket Launcher Adjustment
One rocket launcher has been removed from Phase 3. The enemy now fields only two instead of three in that stage, and the number of enemy fire missions can be affected based on difficulty level when playing as 2 or 1 player.

Update: 18 Jul @ 12:39pm

Update: 16 Jul @ 4:14pm

Update: 16 Jul @ 1:54pm

Update: 16 Jul @ 1:42pm

Balancing Army stages

Update: 16 Jul @ 10:04am

Update: 16 Jul @ 6:53am

Patch 1.0.02 – What’s New

1- Noticed the time challenge was too hard for two players or fewer — it has now been adjusted.

2- The task “Complete the mission within 125 minutes” has been updated for two players or less for better balance.

3- The scenario will now be uploaded in nighttime mode for a new experience.

Update: 15 Jul @ 7:27pm

Balancing

Update: 15 Jul @ 4:51pm

Update: 15 Jul @ 12:25pm

Patch 1.0.1 – What’s New

1- Adjusted player income when playing with 3 players.

2- Tweaked the spawn timing for armored vehicles and infantry in Stage 3.

Please note: These patches may continue to release as part of ongoing efforts to balance the invasion scenario when any imbalance is detected.

Good luck in battle — hope you enjoy!