RimWorld
Auto Arm
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Aggiornamento: 12 lug, 15:30

Major update, key notes
- Significantly improved performance with spatial weapon caching and reduced job spam in large colonies
- Added proper Simple Sidearms integration with quality-based sidearm upgrades
- Fixed RimWorld 1.5 compatibility issues and save/load errors

Aggiornamento: 12 lug, 15:08

[Auto-generated text]: Update on 7/13/2025 12:08:49 AM.

Aggiornamento: 12 lug, 14:52

Aggiornamento: 7 lug, 13:32

[Auto-generated text]: Update on 7/7/2025 10:32:47 PM.

Aggiornamento: 6 lug, 13:10

[Auto-generated text]: Update on 7/6/2025 10:10:21 PM.

Aggiornamento: 6 lug, 11:56

[Auto-generated text]: Update on 7/6/2025 8:56:48 PM.

Aggiornamento: 5 lug, 15:38

Hotfix: Weapon filter fully enforced

Aggiornamento: 5 lug, 12:45

Removed all leftover logging calls that were forgotten

Aggiornamento: 5 lug, 12:33

Much improved weapon upgrade logic for smoother behavior
Drafted pawns are now protected from auto-equip interruptions.

Right-click equipping a weapon disables auto-equip for that weapon, and dropping it resumes normal auto-equip and upgrades.

Aggiornamento: 4 lug, 19:11

Better DLC Compatibility
Royalty: Conceited nobles and title restrictions respected.
Biotech: Children and gene restrictions handled.
Ideology: Ideology-based weapon restrictions supported.