Stellaris
Chris’ Covert Operations
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更新:10月18日 @ 15時33分
更新者:Chrisrous

Version 1.7.2 – Internal Maintenance Update

  • Added additional log entries across espionage operation events for improved tracking and debugging.
  • Refined event comments and documentation for better script readability and maintainability.
  • No gameplay or balance changes this update focuses purely on code clarity and internal structure.

These improvements help future updates run smoother and make issue tracing more transparent during testing.

更新:10月15日 @ 11時48分
更新者:Chrisrous

Adjusted localisation.

更新:10月15日 @ 8時10分
更新者:Chrisrous

Reworked Operation: Eliminate Key Figure (v1.7.1)

- Fully reworked and expanded espionage operation: Eliminate Key Figure
- Added 3 selectable operational methods with unique success and detection rates:
 • Stealth Approach – 65 % success / 10 % detection
 • Aggressive Infiltration – 45 % success / 35 % detection
 • Engineered Accident – 55 % success / 20 % detection
- Introduced encryption/decryption interaction affecting success (±14 %) and detection (±10 %)
- Added new retaliation chain: Vengeance Casus Belli, counter-wars, and AI-driven responses
- Expanded event outcomes with exposure, counterstrike logic, and political opinion modifiers
- Implemented Vengeance and Vengeance Counter war goals with distinct victory rewards
- Rebalanced operation costs, difficulty, and cooldown (10 years per target empire)
- Added new visual and flavor events for immersion and clearer feedback
- Improved AI logic for retaliation and counter-espionage reactions

更新:10月8日 @ 6時23分
更新者:Chrisrous

New Operation Added: Covert Fleet Support (v1.7)

- Added new espionage operation: Covert Fleet Support
- 3-stage operation for secretly aiding foreign empires at war
- Choose one of three support tiers (Low/Mid/High) with escalating Alloy & Influence costs
- Grants temporary military buffs: increased naval cap, ship firepower, reduced ship cost, faster shipyard construction
- Spawns supporting fleets for the target empire
- Detection roll with outcomes: concealed, rumors spread, or full exposure with diplomatic penalties
- Cooldown: 10 years per target empire
- Includes unique modifiers, fleet spawns, and event integration

更新:9月26日 @ 16時06分
更新者:Chrisrous

Update v1.6.2 – Espionage Operation Tuning + Version 4.1

• Adjusted AI weightings for espionage operations
 - Increased priority so AI empires are more likely to choose and run operations

更新:9月22日 @ 9時45分
更新者:Chrisrous

Update v1.6.1 – Espionage Operation Tuning

• Adjusted AI weightings for espionage operations
 - Increased priority so AI empires are more likely to choose and run operations

更新:9月12日 @ 10時23分
更新者:Chrisrous

Eliminate Key Figure (Update)

Fixed a bug where the operation would show two completion pop-ups at the end.

Now you’ll only see the intended success or failure notification for your empire.

Stability improved: no more “stuck” screens or duplicate alerts when the operation finishes.

更新:8月7日 @ 0時37分
更新者:Chrisrous

Update v1.6 – New Espionage Operations

• Added new espionage operation: Eliminate Key Figure
 – 3-stage covert strike to assassinate the ruler of a rival empire
 – 50% success chance: ruler is removed, target empire suffers major penalties
 – 50% failure chance: attacker suffers intel backlash or boosts enemy defenses
 – Adds temporary empire-wide modifiers based on outcome
 – 10-year cooldown per target empire

• Added new espionage operation: Subvert Oversight
 – Vasall-exclusive 3-stage operation to undermine the overlord's authority
 – On success: triggers a dynamic situation in the overlord empire
 – Includes event chain, reactive choices, random events, and powerful outcomes
 – Multiple approaches determine pace and severity of unrest
 – Cooldown: 15 years per overlord target

• New modifiers, events, and scripted triggers added
• Full localization and tooltip support
• Performance optimized

更新:7月18日 @ 10時38分
更新者:Chrisrous

New Operation Added: Shifting Allegiance (v1.5)

- Added new espionage operation: Shifting Allegiance

- 3-stage operation exclusive to overlords targeting their own vassals

- On success, triggers dynamic situation within the target empire

- Situation evolves over time with three approaches: Influence, Resist, Neutral

- Affects loyalty, ethic attraction, political power, and happiness

- Includes random events and possible exposure with diplomatic consequences

- Cooldown: 10 years per target vassal

- Fully integrated with new modifiers, custom events, and loyalty mechanics

更新:7月12日 @ 0時45分
更新者:Chrisrous

Update Version 1.4.1

- Adjusted Event activation in Situations to be less often.
- Minor localisation fixes in english.