Space Engineers

Space Engineers

Soteria Effort (Vanilla+ Countermeasures Weapon Pack)
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Update: 5 okt om 16:23

Patch 1.3.1

Fixes:
- Redefine directory to missing Inv. Slope Flare Pod build stage models. (Surprised no one notified me about this issue till now...)

Update: 11 jul om 20:02

Patch 1.3.0

New Additions:
- Added original ammo models and icons for Infrared Flare Pods
- Added original ammo models and icons for Expendable RF Decoy
- Added firing audio SFX to DIRCM Turret

Adjustments:
- Changed Expendable RF Decoy mag size from 6 to 1

Update: 24 jun om 20:14

Patch 1.2.1

HOTFIX:
- Slight adjustment to model appearances
- Changed IRCM flare colors from pale yellow to deeper yellow-orange color

Update: 14 jun om 16:01

Patch 1.2.0

New Additions:
- Added large-grid Cube and Slope variants of IRCM pods
- Added small- and large-grid Signature Decoy Launchers
- Added RF Decoy ammo

Balance Updates:
- Increased DIRCM ammo regeneration power requirement from 10 MW to 20 MW
- Increased IR Flares travel distance from 250 m to 300 m
- Increased IRCM Pod deviation from 0.1 deg to 5.0 deg
- Increased IR flare decoy effectiveness from 10% to 15%


Update: 4 jun om 18:44

Patch 1.1.0

- Updated DIRCM internal volume to fit the generated ammo properly.
- Change reload time of DIRCM from 0 seconds to 3 seconds.
- Reduce reload time of both large and small grid flare pods.

Update: 31 mei om 1:16

Patch 1.0.1

Forgot to add decoy function to the decoy flares. Whoops. Flares should work properly now.

Update: 30 mei om 19:50

Patch 1.0.0

- Initial release of Soteria Effort