Arma 3
Carrier Strike [Alpha]
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Actualización: 8 JUN a las 11:56 a. m.

# Alpha Version v0.6.1

- Increased Player Counts to 48/48/24 (120)
- Increased height of spawning aircraft by 0.2m

Actualización: 7 JUN a las 11:21 p. m.

# Alpha Version v0.6.0

- Adds Rally Point System
- Placed by squad leaders
- Requires big enough group (3 players by default)
- Cooldown between placement
- Deletes old rally point on creation of new one
- Deletes rally points if enemy units get nearby (50m by default)
- Plays a "Beeping" sound that can help enemy units find the rally

Actualización: 7 JUN a las 7:30 a. m.

# Alpha Version v0.5.0

- Adds weather randomization system
- Max Humidity + Humidity Overrides allow for realistic levels of overcast, rain, lightning combinations
- Night chance allows for night games
- Toggle system to allow rain or fog
- Ability to change the timescale of the game

Actualización: 5 JUN a las 8:16 p. m.

# Alpha Version v0.4.4

- Due to major bug with "Roadway" LOD Bounding Boxes, there are large areas of the carrier that you can fall through. Until there is an engine fix, I have added fallthrough panels on the carrier to prevent falling through (they are ugly)
- Added a tank to each main base
- Fixed "Incoming Missile" on missile tracker
- Changed default missile damage from 5 to 2 which will extend the length of the game

Actualización: 1 JUN a las 8:48 p. m.

# Alpha Version v0.4.3

- Fixed initialization order of modules on dedicated server

Actualización: 1 JUN a las 7:29 p. m.

# Alpha Version v0.4.2

- Added notification channels for future
- Removed the game namespace, replaced with missionNamespace
- Added player counts and cba help back into diary
- Fixed issues with helis spawning on carrier

Actualización: 29 MAY a las 2:02 p. m.

# Alpha Version v0.4.1

- Changed: Initialization process
- Added: Init Game Module

Actualización: 28 MAY a las 10:08 p. m.

# Alpha Version v0.4.0

- Added: End Game Camera Module
- Added: Carrier Speaker Module
- Added: Silo Speaker Module
- Updated: CBA Settings
- Updated: CarrierStrike_Malden_Small.Malden

Actualización: 26 MAY a las 8:59 p. m.

- Added eject action (in vehicle & height >= 10 AGL)
- Added parachute action (out of vehicle & height >= 5 AGL)

Actualización: 26 MAY a las 6:01 p. m.

removed more testing units from maldensmall