Stellaris

Stellaris

Planetary Mega-Engineering Reborn
Menampilkan1-8 dari 8 kiriman
Pembaruan: 31 Mei @ 7:28am

Pembaruan: 30 Mei @ 8:26pm

Pembaruan: 30 Mei @ 7:55pm

Pembaruan: 29 Mei @ 7:56pm

Pembaruan: 26 Mei @ 10:28am

Uses the 'sapient_pop_amount' fix suggested by [UTD]mjr121 for correcting tooltips on population amounts needed for these features.

Pembaruan: 24 Mei @ 11:19am

Pembaruan: 24 Mei @ 10:54am

Pembaruan: 24 Mei @ 10:49am

This is an update to DerelictDawn's "Planetary Mega Engineering", with changes needed for Stellaris 4.x.

Specifically, it changes housing and job numbers by 100, and swaps things like clerks for traders (at a reduced rate).

It's my first time modding; bugs are mine, and the ideas are all credit to DerelictDawn.