Stellaris

Stellaris

Ultimate Technologies - v4 Patch
Visar 1–7 av 7 poster
Uppdatering: 7 jun @ 1:40

  • Just some more job weight and modifier tuning

Uppdatering: 4 jun @ 18:39

  • Adjusted nutritionist job weight to also track with food production
  • Utopia Infrastructure decision (and abolish) will now validate building and districts after changes. This will delete districts and their buildings if not valid
  • Compatible with 4.0.15

Uppdatering: 3 jun @ 18:49

  • Job weights boosted (and mults fixed)
  • Pop/Robot assembly decisions nerfed... quite a bit

Uppdatering: 3 jun @ 0:39

  • Tracked some newer patch changes (4.0.13+)
  • Remaining old-style ruler/noble tier updated
  • Trade jobs and buildings updated
  • Some deprecated modifiers converted to newer equivalents
  • Pop job updates: newer tagging system

Uppdatering: 24 maj @ 7:28

Uppdatering: 24 maj @ 7:24

Uppdatering: 24 maj @ 6:54