Garry's Mod
[PM] Spinoraptor JWE
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Actualización: 9 SEP a las 3:35 p. m.

-Animation improvements

Actualización: 30 JUL a las 5:25 p. m.

-Improved the surface-based footstep system so the model does a tracehull calculation to determine what type of surface you are standing on, like normal player-footsteps, instead of using one traceline.
if you notice any performance issues with this, use "player_dinosaur_footsteps_cheap 1" to use the old method.
-New water footstep sounds

Actualización: 1 JUL a las 5:57 a. m.

-Changed footstep volumes

Actualización: 26 JUN a las 8:32 a. m.

-Footsteps lua code updated
-Footstep sounds can no longer cut each other off, fixing the audio pop sound

Actualización: 24 JUN a las 12:03 p. m.

-Made the model's bounding box the size of a human model to fix a bug with equipping the model near a trigger, causing that trigger to activate.
-Lua code cleanup and improvements.

Actualización: 19 JUN a las 4:58 a. m.

-New material based footstep system
-Lua code cleanup

Actualización: 10 JUN a las 2:52 p. m.

-Added more idle animation variants.
-New animation for shooting a pistol and cleaned up the reloading animation.
-New disagree taunt.
-New cheer taunt.
-Improved the idle crouch animation.
-Improved the crowbar attack animation.

Actualización: 26 MAY a las 3:17 p. m.

-Fixed misiing sound effects

Actualización: 22 MAY a las 8:48 a. m.

-Fixed missing sound file

Actualización: 21 MAY a las 4:28 p. m.

-Viewarms uv fix