XCOM 2
Tedster's Beyond Legendary Tweaks
Showing 11-20 of 22 entries
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Update: 9 Jun @ 8:23am

  • Berserker bugfixes

Update: 9 Jun @ 8:15am

  • Take 1 HP and 5 defense away from the drones (the 5 def was added by me over legend stats baseline, but they still have more HP than base)
  • A few viper tweaks

Update: 17 May @ 11:39am

  • more slight fixes
  • Combat class localization

Update: 16 May @ 10:36pm

  • improve handling of items that probably weren't being added to loadouts
  • Add some TJ enemies to changes

Update: 16 May @ 8:44am

  • Fix vest stuff so they show up properly

Update: 13 May @ 11:10am

  • Fix mutons.
  • Added 100 dodge to vipers.

Update: 13 May @ 11:09am

  • Fix the mutons suppressing fire
  • Added 100 dodge to base Vipers.

Update: 9 May @ 9:49pm

  • Added drones to the list of stuff tweaked

Update: 8 May @ 10:31pm

  • even more evil stuff I just thought of for a few enemies I missed.

Update: 8 May @ 10:02pm

  • Should catch basically all LW base aliens at least now. Still need to add stuff for other MJ/TJ enemies.