Conan Exiles

Conan Exiles

Conan Classic
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Update: 11 May @ 1:49pm

Adjusted the temperature system to be more severe so it matters again, for example you can now get heatstroke at the savannah again.

Update: 11 May @ 7:25am

Adjusted the health and damage output of ALL world and dungeon bosses to be in line with the state of the game before Age of war. Thralls/Pets/Preparation are now essential to taking on bosses.

Update: 10 May @ 1:59pm

Adjusted damage/hp of almost all thralls. separated fighters from archers so fighters are now the melee option and vice versa. all t4 crafters no longer have the same stats as t4 fighters of their faction. previously most T4's shared the same base damage, no longer the case. cannibal brute does not have the same damage output as dalinsia. All T4's can get decent amounts of HP and damage, however later zones have better stats, as it used to be. All sherpas are back to their tanky state, however they deal just as little damage as they used to back in the day.

Re-organized the agility perk tree to create actual choices. agility no longer has access to both armor penetration buffs, it's now a choice of playstyle. light inventory loadouts or reliable armor pen after dodge no matter the loadout. the 2nd perk choice is now backstab vs double jump, 15% conditional damage or double jump, an actual choice unlike before where everyone would use rolling thrust. Agility is still way too strong though, considering it has roll distance, roll speed and recovery baked in.
Switched the places of berserker and combo master in the strength tree, switched Second Skin to grit 3 and defensive stance to strength 2. allowing the strength user to build a more viable tree depending on playstyle.

Update: 10 May @ 5:39am

changed some boss and npc health values. also added some missing legendary recipes.

Update: 9 May @ 9:55am

Switched the perks of agility 15 and grit 10A. grit 10 is now a choice of speed and cost or regen. also makes it so agility isnt as favoured and lets all builds make a choice to have one of them.

Update: 9 May @ 5:06am

lowered lvl req on weaponsmith so you can buff low tier/iron Tools earlier.
Crocodiles should no longer stagger every hit, the way it used to be.

Update: 8 May @ 10:26am

Adjusted exp,hp and armor values of various creatures.

Update: 8 May @ 6:24am

Adjusted taming time and damage of some pets.

Update: 7 May @ 9:24am

All crafted/restored legendary weapons should be repairable by using having a legendary weapon restoration kit in your inventory.

Update: 6 May @ 1:11pm

Updated the mod to function with the 2025 april patch.