Don't Starve Together

Don't Starve Together

Glommer Transport [Reworked]
Mostrando 11-14 de 14 aportaciones
< 1  >
Actualización: 7 JUN a las 9:36 a. m.

Patch 1.0.3:

  • Adjusted the function responsible for Glommer's Flower getting placers for items that have "_item" or "_kit" prefab variants.
  • General code changes.

Actualización: 1 MAY a las 5:43 p. m.

Patch 1.0.2:

  • When Glommer picks up an object, if it has a recipe, it will be checked if it has a placer set before setting the deploy spacing. This should resolve any issues with certain structures that have a recipe but no placer set, defaulting to 3.2 deploy spacing instead of the fallback configurable value.
  • Glommer will now attempt to restart their actions if they were frozen/asleep in the middle of them and will also be able to move out of their "bored" state instantly.
  • General code changes.

Actualización: 30 ABR a las 8:29 p. m.

Patch 1.0.1:

  • Adjusted how Glommer's Flower's overridedeployplacername is set.
  • Attempted fix at certain deployables (e.g., Anchor) not having their proper deploy spacing.
  • The deploy spacing to be used is now saved with Glommer's Flower if Glommer is currently transporting something.
  • Fixed a crash when Glommer dies while transporting something.
  • General code changes.

Actualización: 29 ABR a las 7:11 p. m.

Patch 1.0.0:

  • Mod release.