Kenshi
Symbiosis: An Animal Overhaul
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Обновление: 26 апр в 17:08
автор: Skolokiroptera

Added Swamp Turtles spawn to the Hook.

Leviathan families now have a chance of spawning with a pack of river raptors following behind. Inspired by cattle egrets.

Great migratory mixedspecies herds of behemoths and garru will rarely spawn in the Great Desert now.

Обновление: 25 апр в 21:12
автор: Skolokiroptera

Changed skin spider spawning a bit. Added two new squad types: 1-2 duos of adults and 4-11 gangs of juveniles. The standard spider squads of 1-10 are either absent or extremely rare outside of their vanilla spawn regions, and the duos and small juvi squads take their place in the regions at the edge of their territory. Juvi gangs are to provide a quantity over quality enemy squad to the random spawns in their home territories. Also expanded spawn zone to include Greyshelf, with slim chances to spawn duos and small juvi squads. Should result in a few random scraps with gorillos and landbats to watch.

Обновление: 25 апр в 19:08
автор: Skolokiroptera

Forgot to change goat weapon type when I reverted their attack type. Fixed for real this time!

Обновление: 25 апр в 18:09
автор: Skolokiroptera

Reverted goat attack type as they weren't attacking at all. Will do further species testing to make sure other critters aren't going through this.

Обновление: 24 апр в 20:41
автор: Skolokiroptera

Added a 1% chance of small gutter squads to spawn in the Hook, South Wetlands and Greyshelf.

Behemoths/Cage Beasts now roam in the southwest corner of the map, (South Wetlands, the Hook, Shun and Spider Plains.) The idea is that this population was cut off from the rest after the incident in Stobe's Gamble so now they are isolated and don't attempt to cross it or the Bonefields.

Обновление: 24 апр в 16:47
автор: Skolokiroptera

Nests will now spawn in Arms of Okran and Wend.

Accidental duplicated item removed.

Обновление: 24 апр в 2:31
автор: Skolokiroptera

Gave large garru herds a unique AI so they will protect goat buddies while also eating crops.

Removed redundant AI pack from bull herd.

Custom AI created for holy farm dogs. Good boys will now defend their home and family from attackers.

Обновление: 23 апр в 23:08
автор: Skolokiroptera

Added in some AoE combat technique tweaks I initially forgot.

Обновление: 23 апр в 20:39
автор: Skolokiroptera

Initial release!!!