RimWorld
Keep Converting
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更新:8月13日 @ 16時55分
更新者:Linnun

- Added some null checks to avoid errors

更新:7月16日 @ 16時17分
更新者:Linnun

- Pawns will no longer path through danger to auto-convert their target
- Added missing check for allowed area

更新:6月27日 @ 22時56分
更新者:Linnun

Fixed an issue where mod modifications to meme requirements of ideology abilities could lead to unexpected behavior.

This fix is applied to 1.5 and 1.6. It might be the last update for 1.5.

更新:6月11日 @ 14時11分
更新者:Linnun

- Added support for 1.6

更新:6月9日 @ 9時54分
更新者:Linnun

- Improved reliability and compatibility

更新:4月27日 @ 12時11分
更新者:Linnun

- Added compatibility for Leader's conversion ability (from VIEMeme's Exalted Priesthood)
- Fixed a case where autoconvert would not work properly when loading the game with a saved autoconvert target

更新:4月26日 @ 23時13分
更新者:Linnun

- Convert Target is now remembered when the game gets saved/loaded
- When setting a autoconvert target, the first check is done in the very next tick. This should feel a lot more intuitive
- Added gizmo feedback sound when cancelling the autoconvert target
- Changed the cancel autoconvert icon. Instead of a different icon, it now uses an autocast overlay icon. If VFE is loaded, it will use their autocast icon instead to make the ui feel consistent (similar to how my other mod Auto-Cast Specialist Commands handles this)

更新:4月16日 @ 1時43分
更新者:Linnun

Being on a different map no longer loses the target for Keep Converting. This is mainly useful when using a mod like MultiFloors

更新:4月11日 @ 7時33分
更新者:Linnun

Added mod option to disable using auto-convert, if Conversion Ritual is ready (default: OFF)

更新:4月11日 @ 1時34分
更新者:Linnun

- Now using the short pawn name instead of the full pawn name for consistency with the rest of the game
- Added support for multi-language / translations
- Added German translation