Sid Meier's Civilization V

Sid Meier's Civilization V

RPP Seasons
Visar 1–5 av 5 poster
Uppdatering: 17 apr @ 4:45

Added support for modded game speeds (defaults to 3 turns per season)
Changed mod name

Uppdatering: 14 apr @ 13:18

Reworked code to be modular, allowing for other mods to make use of the seasons system.
Added more specific seasonal effects to combat units.

Uppdatering: 11 apr @ 13:58

Fixed typos.

Uppdatering: 11 apr @ 13:24

Added Heating Plant
Fixed issues with city production yields

Uppdatering: 9 apr @ 18:10