Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Chara - The True Animosity
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Update: 1 Jul @ 2:34pm

Chara Patch Notes:

- Songs now play in replays.
- New HP Bar
- Fixed Slicer Crashes
- Adjusted revive
- Shadows's eyes are now style colored to prevent confusion, especially during mirrors.
- Emotes Added.
- removed WD Gaster
- Added a functional way to get LV20
- Added Two moves to LV20
- Chara will no longer die to frame 1 meaties

Update: 27 Jun @ 12:02am

No more Ninja Jumpscare

Update: 26 Jun @ 11:39pm

Top Text
Bottom Text

and also a few tweaks and fixes.

Update: 25 Jun @ 8:04pm

shush no one saw that.

Update: 25 Jun @ 8:03pm

FULL RELEASE

wahoo

Update: 24 Jun @ 7:05pm

bwa moosic

Update: 5 May @ 9:27am

minor update don't mind me

Update: 2 May @ 10:21pm

Mini Update

Added One's True Shadow[Super]
Adjusted Crits to now Scale
Increased the Damage Multiplier on Levels
Slight Damage Tweaks
More Particles
More Icons
More Frame kill Fixes[God there's just no end to them]

Update: 28 Apr @ 10:34pm

import can suck my whole di-

Update: 28 Apr @ 9:16pm

BETA V3

Fixed frame kills on movement (crossing fingers).

Fast Fall has been nerfed and is now level-locked.

Reduced the range of Red Slicer. Fixed the Slicer spawn so that it now properly spawns from Gouge.

Removed Found You from the air(it was ineffective and allowed for easy criticals).

Added LVL2 Asunder (Command Grab).

Added ITEM [Grants access to four one-time-use items, each with a different effect].

Added a new Domain: Fractured Timeline [If both Chara and the opponent are captured, Chara gains a free action teleport].

Domains are now a one-time-use super.

Only one Domain can be used per match.

Fixed hitbox priority on Stab(s) so that non-sweetspot hitboxes have higher priority.

Added custom UIData for most moves.

Added a normal intro.

Added a cool intro.

Added descriptions for ITEM.

Added a death animation.

Added revive functionality.

Levels are now lost on hit based on the damage taken.

Added full Style compatibility for cool people.

Added punishment for dishonest players.

Finally added Grab.

Activating Shadow Orb is now a free action instead of a button press.

Shadow Orb now uses an 8-way selector instead of a button selector, providing more clarity on what moves do.

Evade can no longer dodge Guard Breaks — you must perfect dodge them or take the hit.

Perception is no longer projectile invulnerable.

Interception is no longer projectile invulnerable.

Evade is no longer projectile invulnerable.

Added Soul Carve[Super]

Added Quick Save[Super]

More framekill fixes? (crossing fingers)