Hearts of Iron IV

Hearts of Iron IV

Equestria at War: New Technology
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Pembaruan: 20 Sep @ 12:42pm

0.4.1

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- Updated to EAW 2.4.1
- Removed old vanilla compatibility patches for now

Pembaruan: 26 Jul @ 8:01pm

0.4.0.000002

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- New on_startup action that sets the eawnt_enabled global flag to let other mods know that EAWNT is active.

Pembaruan: 21 Jul @ 11:32am

0.4.0.000001

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- Infantry AT now convertible between eachother.
- Infantry AT/AA are only recognized under the infantry_weapons category now.
- Infantry AT/AA equipment types, as well as amphibious mechanized are now included within the default material MIOs.

Pembaruan: 6 Mei @ 4:13pm

0.4.0

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- Restored unused radar tech for compatibility.
- Updated to EAW 2.4.0.3

Pembaruan: 19 Apr @ 12:05pm

0.3.4

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- Fug bix for certain air doctrines which had wildly incorrect bonuses

Pembaruan: 15 Apr @ 6:30pm

0.3.3

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- Updated for EAW 2.4
-> Redid visuals for Cat and Diamond Dog tech folders

Pembaruan: 12 Apr @ 1:19pm

0.3.2 (2)

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- 'Revisit Capital Doctrine' tech now uses a hidden effect to research both 1013 capitals.

Pembaruan: 7 Apr @ 7:43pm

0.3.2

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- Fixed Advanced Guidance technology position
- Initial RU localisation testing; it seems to work fine so I'll keep going (apologies for the MTL, my only russian vocabulary is from STALKER)

Pembaruan: 6 Apr @ 9:12pm

Alpha 0.3.1 'I forgot to add the Huey'

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- Added Huey (1022 Helicopter).
- Air Assault Company requires some hueys now.
- Cleaned up files.

Pembaruan: 6 Apr @ 7:45pm

Alpha 0.3.0

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- Helicopters re-implemented
-> New Helicopter folder (just like TNO everypony!!!), first tech is locked behind first helicopter SP.
-> Six support helicopter companies:
-> 1. Helicopter Brigade: Requires the experimental helicopters you get from the first SP. All-rounder.
-> 2. Recon: Requires scout helicopters.
-> 3/4. Logistics/Field Hospital: Requires transport Helicopters.
-> 5. Attack: Requires attack helicopters.
-> 6. Air Assault: Requires scout/transport/attack helicopters.

- Fixed 'true' boolean in arty technology ('true = yes' = true).
- Fixed position definitions in changeling techs being 'x = ... x = ...' instead of 'x = ... y = ...'.
- Rebalanced research costs of infantry technologies.
- Fixed air torpedo 4 dependencies.
- Gave Changeling Lands, Asterion, and Kiria unique modern airship (1028 Airship) sprites.
- Air-to-air missile upgrade now gives attack helicopter companies increased air attack.