Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

WARS OF THE GODS-ANCIENTS WARS Version 11.0 Part 1
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Update: 10 Sep @ 12:12am

New building effects stats for all Agriculture and Military buildings. Farms are no longer worthless.

Update: 8 Sep @ 12:56am

Adjusted Roman garrisons.

Update: 6 Sep @ 10:36pm

Reconfigured some recruitment costs.

Update: 6 Sep @ 6:23pm

Removed barricades for Ai armies on field battles. They will have the other deployables. Reconfigured some Ai recruitment behaviors.

Update: 6 Sep @ 12:44am

Reworked Roman garrisons.

Update: 5 Sep @ 12:27am

Updated some Roman Garrisons.

Update: 3 Sep @ 8:28pm

Did some unit balancing.

Update: 3 Sep @ 12:32am

All units are now ONE TURN RECRUITMENT.

Update: 1 Sep @ 9:53pm

Client States, Military allies and Defensive allies will support other allies more in war.

Update: 31 Aug @ 10:39pm

Re did Ai tech to focus more on key tech to build proper buildings. Diplomacy : the AI will make treaties with other AI factions more so there will be shifting alliances on the campaign map.