Barotrauma

Barotrauma

toomanybaro
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Update: 4 Apr @ 10:47am

Fix

  • Item in deconstruction tab where sometime missing because only their sprite where check. Now they are correctly found and display with their sprite
  • Item that are drawn with sprite and colorized (like the seed) where not drawn with their color in Search, Deconstruction and infos tab. Now they are.

Update: 3 Apr @ 3:48am

Small fix

Better compatibility with missings references (I.E. Bugued, mod, missing mods etc..)

  • Added 'reopen recipes on close' into the option save file, it was left out and reset every start.
  • Deconstruction list correctly skip missing item instead of closing the entire UI. A badly set identifier in a deconstruction list was leading to the mod skipping everything to not crash. Opening the console (F3) you will be able to see if an item has been skipped and information about it. If it's mod related (99% chance), check for any mod dependency, or contact the corresponding mod, they have a typo in their deconstruction list.




Adjustment
  • The search is no longer case-sensitive.
  • The search will only show item that fill one of the condition :
    1. Can be sold
    2. Can be bought
    3. Can be deconstructed
    4. Have a craft recipe
    5. Is used in a recipe

Update: 2 Apr @ 3:01am

Search tab
You can now use a search bar. By default nothing is shown, press Enter or backspace to actualize and show every item in the game.
After a search you can LeftClick on any item to focus them. The infos tab will automatically open.
The search is a 'contain' search, meaning typing 'ammo' will bring any item that contain 'ammo' somewhere in their name. The search is Localize, meaning you type for the item name in your game language.




Options
There is now a option tab. There you will be able to edit the mod functionnality. (2 for now). The options are saved in 'TooManyBaro_Options.xml' within the mod workshop installation folder. It might be reset after mod update.
  • refresh time => Time between sub-ingredient swap
  • reopen recipes on close => If turned on, after you close the UI it will automatically open the recipes tab when you prompt it again with 'O'; False means the UI open on the last open tab.




Translation
Since I'm now using custom text for the options tab, I need to provide xml files containing translation. I will provide French & English at each update.
Feel free to send me your Language and Or correction upon one of the language i've added, my wording could be poorly chosen.

BEWARE
With all the news things, there could be more and more bugs occuring that i might have missed. If you want to help me improve the mod as testers feel free to contact me from the barotrauma discord.
I'm doing my best to add safeguard and prevent any sudden crash, and instead deactivate the mod if something goes wrong, but as water flows, bug always find a way, send me any problem you encounter so I can fix !

Update: 30 Mar @ 12:17pm

Poop update.
Some item like POOP for a reason, has undefined/null references that shouldn't be. therefore causing crash.
I've added fail proof and debug message in case anything like that ever happen to prevent a full game crash.

In case something is not right, UI will close and you can just skip this item.
You can now open console, screenshot / copy paste to share errors to help me debug if anything happen.

Update: 25 Mar @ 7:35am

Updated the arrow on the deconstruction tab that were too big.

Update: 25 Mar @ 7:14am

Correctly showing reputation requirements.
show per outpost / shop informations : prices, multiplicator and reputation needed

Update: 24 Mar @ 4:57pm

Thumbnail change :)

Update: 24 Mar @ 12:20pm

You can now navigate through all the recipes that produce the current item by deconstruction. You can see that in a side panel with the corresponding button.

New info panel, shows you the current object with Name, Description etc..
Information about item in merchant.
(Currently the faction and reputation is not working properly.)

Major UI improvement.
Item now cycle through all the sub item for a recipe.

Update: 21 Mar @ 2:31pm

Updated the UI !

It's now easier to read.
Item tooltip are full, not just the name and description.
Craft that require recipes are split.

You can now navigate using Left click on item AND right click to go BACKWARD !

Update: 18 Mar @ 5:03am