Team Fortress 2

Team Fortress 2

Two Thousand and Four
Visar 1–10 av 14 poster
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Uppdatering: 13 aug @ 8:34

forgot to pack the map version

Uppdatering: 13 aug @ 6:29

Two Thousand and Four Update

-Added a Heavy Boxing Arena and a 1v1 arena. Both become unlocked alongside 2002
-Gave 2001's alley a little TLC
-Gave 2001's pool a little TLC
-Added placeholder cubemaps for now
-Changed a couple card locations

-Fixed an issue with a card in the lobby denying satisfaction with the all cards sound
-Added a little homage to a sprite in wplace (in South Yorkshire on the wplace map)
-Made the useless room not useless
-Replaced the Jumbo Hot Dog with a fresher one
-Adjusted spawns a little bit

-Contemplating how to add a custom cubemap

Uppdatering: 25 jul @ 6:46

July Update

-Un-jammed the 2002 area floodgates
-Contained an anomaly smack-dab in the middle of the 6 shops
-Color coded the portals in the portal room for easier navigation
-The wide kiosk has glitched.

Uppdatering: 21 jul @ 7:49

Two Thousand and Three Update (Ain't that crazy?)

-New Area
-New Collectibles (gems)
-Readjusted some props (YOU'RE WELCOME)
-Card requirements adjusted
-Added a teleporter room

-The entrance doors are functional
-Added a new dev room method
-Removed the old dev room method
-Added explosion shake that should've been there
-Gate in the diner actually works now

-New Jingle for collecting cards
-New Jingle for Collecting gems
-New Cubemaps
-New Portals
-New Music

-Replaced old music
-Heavy has thawed more

Uppdatering: 22 maj @ 5:42

July Update

-Fixed the truck not teleporting you into the Display

-Maintenance crew WILL step up their game - The delay on the crash drain has been doubled.

-Changed the flood water texture to compensate for it being a func_water_analog

-Shadow-dropped something

-Believe it or not - env_cubemaps were added (but will still remain LDR for the purpose of idk how to HDR yet)

Uppdatering: 18 maj @ 11:12

The Two Thousand and Two update is real!

-New area, complete with a Jumbo Slide

-Reshuffled some card placements

-Added pictures

-Updated spawn theme

-Changed music

-Adjusted the Changing room doors

-Readjusted the teleport near the soldier statue

-Sans is properly doing his job.

-The Heavy has thawed a little. Not by much but has thawed,

-Hired a certain machine.

Uppdatering: 19 mar @ 12:05

Re-packed.

Uppdatering: 19 mar @ 11:58

changed name (again) to 2001_julyupdate

Uppdatering: 19 mar @ 4:53

Made the buttons perma-lock, safety measure to prevent any immense lag crashes.
adjusted a light so it should be visible (hopefully)
Changed the compile to Full - LDR

Uppdatering: 19 mar @ 4:08

changed name back