Space Engineers

Space Engineers

Large Ship Railguns [Deprecated, link inside]
Ergebnisse 1–10 von 14
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Update: 23. Dez. 2015 um 1:37

Updated texture to improve color range. Tutorial said make paintable surfaces white, what actually needed to be done was 50% gray.

Update: 3. Dez. 2015 um 1:39

Minor housekeeping stuff.
Reduced muzzle velocity by a factor of 10, damage or range is unaffected by this change.

Update: 3. Dez. 2015 um 1:07

Update: 3. Dez. 2015 um 1:02

Update: 2. Dez. 2015 um 22:31

Brought back the old-style railgun turret. New style turret will eventually return as a dedicated point defense piece.
Changed GUI icons to match.

Update: 23. Nov. 2015 um 13:03

Completely remade the models and textures from scratch for DX11.
Significantly reduced the space requirements for the new "compact form" railgun turret.

Update: 21. März 2015 um 13:52

Testing out detection/engagement range increase on the turret. Please let me know if it works.

Update: 8. März 2015 um 16:01

Reuploaded due to possible file corruption.

Update: 5. März 2015 um 15:38

Made use of the new API features to reduce rotation speed and limit the elevation angles between -2 and 75 degrees.

Added custom camera overlay.

Disabled idle turret rotation.

Update: 19. Jan. 2015 um 20:34

Added an AI enabled tag to the SBC file. I'm pretty sure the AI was acting erratic before because it couldn't find the tag in the definition.