X4: Foundations

X4: Foundations

Deep Impact
Showing 11-20 of 23 entries
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Update: 10 Mar @ 1:15pm

Added support for signal_leak_flash_01, yaki_xenon_call, scfx_result_best_01, scfx_result_better_01, scfx_result_good_01, scfx_result_wave_01, longrangescan_charge_loop, and scanner_loop.

Update: 10 Mar @ 11:03am

Reduced file size by 10x. Fixed vanilla gatling weapon reload sound loop bug. Added support for gate_activation and gate_nacelle_lightning_01. Reduced explosion bass.

Update: 9 Mar @ 6:39pm

Added dependency support for zsounds and VRO.

Update: 7 Mar @ 12:37pm

Found additional impact entries.

Update: 7 Mar @ 12:09pm

Added support for all impacts and explosions (excluding muffled explosions). Reduced bass by 10% on pulse lasers, railguns, and shotguns.

Update: 6 Mar @ 1:19pm

Version fix

Update: 6 Mar @ 10:46am

Added support for collect_drop_rare, collect_drop, booster hit_loop, booster hit_start, and booster hit_end (magnet collector).

Update: 4 Mar @ 2:42pm

Reworked weapon sfx with built-in pop in prevention and a more pronounced sound.

Update: 4 Mar @ 11:12am

Syntax fix

Update: 4 Mar @ 11:10am

Syntax fix