Project Zomboid

Project Zomboid

[B42] Useful Barrels
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更新于:3 月 24 日 上午 10:57

2.1.4:
- Repaired pickup, scraping and info panel options

更新于:3 月 23 日 下午 1:02

2.1.3:
- Disabled pickup, scraping and info panel options temporarily

更新于:3 月 23 日 上午 7:07

2.1.2:
- Added debug option for generator.
- Refactor movable operations to not rely on modOption.

更新于:3 月 22 日 上午 9:02

2.1.1:
- Added debug option

更新于:3 月 21 日 上午 7:23

2.1.0:
- The generator can be refueled directly from the barrel, optionally requiring a hose to be nearby.
- Rubber hose and funnel positions are now calculated from the barrel's square, not from the player's current position.
- Partially filled containers are now listed in the menu for "Fill" options.
- The fluid info tooltip is displayed only if the player opens the menu near the barrel.
- Added randomization for the initial fluid in the barrel, as well as its amount and spawn chance.
- Replaced the job title with a more general description instead of just "Take Gas."
- Fixed the interruption of "Fill All" and "Add All" actions in the queue.
- The equipped fluid container is now first in the queue if it is part of an action.
- Hand-equipped items, as well as those worn on the body, are now re-equipped at the end.

更新于:3 月 12 日 上午 10:27

2.0.4:
- Updated CN translation, thanks to 浪里个浪2346134
- Added FR translation, thanks to Bobitec

更新于:3 月 9 日 上午 5:05

2.0.3:
- Updated KO translation, thanks to Hx.

更新于:3 月 7 日 下午 1:14

2.0.2:
- Fixed bug while vanilla fluid context menu drawing with errors on barrel and prevent my context menu to appear.

更新于:3 月 7 日 上午 3:31

2.0.0:
- Storing any fluids in Barrel (configurable via Sandbox vars)
- Reworked almost all code base. Should be more stable now
- Reworked PickUp tooltip and canMickUp validations code
- Added Metal Drum as new possible fluid container
- Barrel detection now relies on customName instead of sprite names
- Fixed Barrel can be disassembled with fluids inside
- Fixed Barrel can be filled from Gas pump or other fluid sources while being in player inventory
- Added more Sandbox options for future updates
- Added TR translation, Thanks to @RedSystem
- Added ES translation, Thanks to @Dust Runner
- Added KO translation, Thanks to @Hx
- Added Chuckleberry Finn's Mod Update and Alert System integration
2.0.1:
- Fixed Barrel can be used via Fluid Transfer menu while being in player inventory

更新于:3 月 4 日 上午 9:40

1.1.2 changes:
- Updated KO translation