Project Zomboid

Project Zomboid

[B42] Useful Barrels
Viser 11–20 av 35 bidrag
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Oppdatering: 18. mai @ 10.43

3.2.1 beta:
- Improved: add more debug option info related to cutting lid

Oppdatering: 17. mai @ 8.35

3.2.0 beta:
- New feature: Orange Barrel and Metal Drum now can be turned into Rain Collectors
- Improved: all debug options moved to separate file
- Improved: add icons to some context options
- Fixed: fuel not appear in the barrel after transfer from vehicle to the empty barrel
- Translations: added new keys to all languages, without translation for now

Oppdatering: 11. mai @ 5.40

3.0.4-stable:
- Fixed: missing translation for some languages
- Fixed: mispell sandbox variable "FillBarrelFromVehiclesRequiresHose" (again...)
- Fixed: transferring fuel from a vehicle to an empty barrel causes the fuel to disappear

Oppdatering: 29. apr. @ 8.43

Stable
- Updated to 3.0.3

Beta
3.1.0:
- New feature: add fluids from/to items on the ground
- Changed: scan distance lowered. generator 4->2, tools 2->1, vehicles 4->3, world items ->1
- Changed: The barrel menu don't draw if player is too far
- Improved: Debug option for vehicles and the barrel
- Improved: vehicle refuel now takes the closest barrel, not first found during scan
- Fixed: mispell sandbox variable "FillBarrelFromVehiclesRequiresHose"
- Fixed: replaced action sounds from AddFuelFromGasPump to GetWater
- Fixed: SiphonFromVehicle not transfers fuel while in action is in progess, only at the end of the action
- Fixed: removed extra squares outside the radius of vehicle, items and the barrel scan
- Translations: added new keys to all languages, without translation for now
- Translations: also updated IT and DE translations by steam workshop contributors

Oppdatering: 13. apr. @ 2.16

3.0.3:
- Fixed: call nil at DoBarrelUncap

Oppdatering: 8. apr. @ 14.02

3.0.2:
- Improved: context menu for vehicle siphon fluid
- Fixed: call nil at complete at vehicle siphon action
- Fixed: localization string for fluid transfer set to correct one

Oppdatering: 6. apr. @ 2.14

2.1.7:
- Improved: added alternative method for generator detection
- Improved: truned on some sandbox vars by default
3.0.1:
- Fix: removed the condition that required the gas tank to be not empty in order to be filled from a barrel.

Oppdatering: 5. apr. @ 14.34

2.1.6:
- Improved: generator debug option now shows without conditions

Oppdatering: 5. apr. @ 7.34

3.0.0:
- New feature: vehicles can be refueled from barrel, requiring RubberHose (optionl).
- New feature: barrel can now be filled from vehicle gas tank. should also work with mod's vehicles
- Fixed: barrel is now more durable. required ~5 hits to destroy
- Translations: added many missing translations. thanks to Chuckleberry Finn for pz-translator

Oppdatering: 28. mars @ 0.36

2.1.5:
- Fixed: generator refuel time calculation takes all amount of barrel instead of amount left to fill up