Left 4 Dead 2

Left 4 Dead 2

Geo's Common Infected - Ultra Realistic Human Skin V2
Ergebnisse 1–10 von 28
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Update: 2. Okt. um 6:55
von Geo

- A new color palette was added to solve a small problem if you use the common infeted geos, more specifically with the formal zombies of l4d2

Update: 28. Sep. um 9:01
von Geo

Added a missing head that caused certain models to bug for no reason,

The skin color of the black test men and some Asians was re-toned,

-The designs of some shirts were improved since the previous ones were very horrible

-More variety was given to the color palette of the l4d2 zombies for more variety in their beasts.

-This mod adapted the head used on the l4d1 corpses since it did not have the same style

-some vtf were optimized since these had wrong configurations

Update: 18. Jul. um 7:11
von Geo

-Head number three of the suits was improved
- Added a new animation system for facial expressions when commoners die
- The modified color palette of Improved Casual civilians was removed

Update: 11. Jul. um 8:23
von Geo

- fixed conflict between required plugins

Update: 8. Jul. um 8:25
von Geo

Update: 5. Jul. um 10:09
von Geo

- A phongboost was added so that the infected look more alive and not so inert, in addition to improving the blood system
-The black police uniform was reinvented

Update: 4. Jul. um 7:12
von Geo

-Gore system expanded
- Sweater models are added from the infected corrected common for better variety Credits to Vinnie
- roadcrew color palette replaced with improved color
-improved a non-contrasting head texture

Update: 1. Jul. um 9:26
von Geo

Update: 30. Jun. um 6:59
von Geo

A script was applied to give more variety to the common ones since they have different sizes between them.

Update: 30. Jun. um 4:09
von Geo