RimWorld

RimWorld

VFE - Ancients: Dragon's Vaults
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Uppdatering: 4 apr @ 8:24

[Auto-generated text]: Update on 4/4/2025 5:24:53 PM.

- New vault: DRA_SealedVault19

Uppdatering: 29 mar @ 11:14

[Auto-generated text]: Update on 3/29/2025 7:14:30 PM.

- Adjustments to: DRA_SealedVault17 - added collapsed rocks to split up the vault layout as I intended originally.
- New vault: DRA_SealedVault18

Uppdatering: 25 mar @ 7:05

[Auto-generated text]: Update on 3/25/2025 3:05:01 PM.

- New vault: DRA_SealedVault17

Uppdatering: 17 mar @ 10:04

[Auto-generated text]: Update on 3/17/2025 6:04:00 PM.

- New vault: DRA_SealedVault16

Uppdatering: 15 mar @ 9:34

[Auto-generated text]: Update on 3/15/2025 5:34:07 PM.

- New vault: DRA_SealedVault15

Uppdatering: 14 mar @ 9:42

[Auto-generated text]: Update on 3/14/2025 5:42:24 PM.

- Implemented the roof clearance workaround onto the looted vaults

Uppdatering: 14 mar @ 8:49

[Auto-generated text]: Update on 3/14/2025 4:49:22 PM.

- Found a working solution to keeping certain areas clear from roofing, such as airfields. I have not implemented it for looted vaults yet, but all sealed vaults should now remove naturally generated roofing where they spawn and where sensible.
- Removed some CE ammo I placed during development, but had forgotten to remove.

Uppdatering: 12 mar @ 9:44

[Auto-generated text]: Update on 3/12/2025 5:44:05 PM.

- New vault: DRA_SealedVault14

Uppdatering: 11 mar @ 19:28

[Auto-generated text]: Update on 3/12/2025 3:28:02 AM.

- New vault: DRA_SealedVault13

Uppdatering: 11 mar @ 9:31

[Auto-generated text]: Update on 3/11/2025 5:31:31 PM.

- New vault: DRA_SealedVault12