RimWorld
VFE - Ancients: Dragon's Vaults
Mostrando 1-10 de 19 aportaciones
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Actualización: 4 ABR a las 8:24 a. m.

[Auto-generated text]: Update on 4/4/2025 5:24:53 PM.

- New vault: DRA_SealedVault19

Actualización: 29 MAR a las 11:14 a. m.

[Auto-generated text]: Update on 3/29/2025 7:14:30 PM.

- Adjustments to: DRA_SealedVault17 - added collapsed rocks to split up the vault layout as I intended originally.
- New vault: DRA_SealedVault18

Actualización: 25 MAR a las 7:05 a. m.

[Auto-generated text]: Update on 3/25/2025 3:05:01 PM.

- New vault: DRA_SealedVault17

Actualización: 17 MAR a las 10:04 a. m.

[Auto-generated text]: Update on 3/17/2025 6:04:00 PM.

- New vault: DRA_SealedVault16

Actualización: 15 MAR a las 9:34 a. m.

[Auto-generated text]: Update on 3/15/2025 5:34:07 PM.

- New vault: DRA_SealedVault15

Actualización: 14 MAR a las 9:42 a. m.

[Auto-generated text]: Update on 3/14/2025 5:42:24 PM.

- Implemented the roof clearance workaround onto the looted vaults

Actualización: 14 MAR a las 8:49 a. m.

[Auto-generated text]: Update on 3/14/2025 4:49:22 PM.

- Found a working solution to keeping certain areas clear from roofing, such as airfields. I have not implemented it for looted vaults yet, but all sealed vaults should now remove naturally generated roofing where they spawn and where sensible.
- Removed some CE ammo I placed during development, but had forgotten to remove.

Actualización: 12 MAR a las 9:44 a. m.

[Auto-generated text]: Update on 3/12/2025 5:44:05 PM.

- New vault: DRA_SealedVault14

Actualización: 11 MAR a las 7:28 p. m.

[Auto-generated text]: Update on 3/12/2025 3:28:02 AM.

- New vault: DRA_SealedVault13

Actualización: 11 MAR a las 9:31 a. m.

[Auto-generated text]: Update on 3/11/2025 5:31:31 PM.

- New vault: DRA_SealedVault12