Superfighters Deluxe

Superfighters Deluxe

Script: Smolbreyn's Custom AI Difficulties
Showing 21-27 of 27 entries
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Update: 18 Mar @ 2:47am

- Updated bots' sprinting behavior: bots will now always sprint when their energy level is above 20 and when they are not burning. Reverted condition where bots will not sprint when they have ranged weapons equipped.

Update: 11 Mar @ 12:27am

- Reverted bot countering thrown weapons logic back to its original state (because sometimes they won't block thrown weapons from certain angles)
- Update interval changed from 30 to 50 ms to help reduce lag (due to the new beta's ability to set 16 players)

Update: 7 Mar @ 4:46am

- Update interval set from 50 ms to 30 ms

Update: 3 Mar @ 8:55am

- Removed bots' "guarding" feature that prevents them from attacking enemies outside of their chase range

Update: 24 Feb @ 7:20am

- Update interval reverted from every tick to 50 ms for performance reasons
- Fixed erroneous implementation of bots' accuracy
- Improved thrown weapon countering: Bots will no longer attempt to counter weapons that are going slowly in mid air. This prevents them from attempting to counter dropped weapons from players at the same vertical level of the bot.

Update: 23 Feb @ 3:51am

- Changed script name

Update: 23 Feb @ 3:23am

- First version