全面戰爭:幕府將軍2

全面戰爭:幕府將軍2

Master of strategy FOTS - Technology rebalance
目前顯示第 1-10 項,共 11 項
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更新:4 月 29 日 @ 上午 3:43
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changed bos_clan_level_4 diplomacy_bonus from -100 to -7

Crisis events is now responsible for the diplomatic penalty.

更新:4 月 28 日 @ 上午 11:20
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Now schools/college techs reduce anti-modernization sentiment clan-wide

更新:4 月 27 日 @ 上午 7:53
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rollback "Industrialization technology cost"
Now industialization tech gives +5 town growth (previous -5)

更新:4 月 11 日 @ 上午 3:23
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changed bos_clan_level_4 diplomacy_bonus = -100

Industrialization technology cost - 5 town growth. Simulating education cost, child rights, workers rights cost etc

更新:3 月 24 日 @ 上午 7:11
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Ship maintenance will not become more expensive when land technology is explored

更新:3 月 24 日 @ 上午 2:31
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Building copper and iron ships requires learning the technology of building copper and iron ships respectively.

Not the study of industrialization

更新:3 月 5 日 @ 下午 7:07
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Removed success bonus for Agent. Trying to reduce AI agent spam in late game

更新:3 月 4 日 @ 上午 4:24
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boshin_civil_naval_companies - decreased trade bonus from 10% to 1%

更新:2 月 24 日 @ 上午 10:12
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boshin_civil_gold_standard_mosf mosf_gdp_mod_market_global
reduced from 10% to 5%
boshin_civil_merchant_house_selection_mosf mosf_gdp_mod_market_global reduced from 5% to 2%

更新:2 月 21 日 @ 上午 1:10
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Code cleanup