Total War: ROME REMASTERED

Total War: ROME REMASTERED

Iron Age: Total War (Shelved until Early 2027)
Hiển thị 1-8 trong 8 mục
Cập nhật: 23 Thg02 @ 12:24pm

- Fixed some stuff

Cập nhật: 22 Thg02 @ 8:13pm

- fixed end turn ctd again

Cập nhật: 22 Thg02 @ 2:23pm

Added Megiddo and fixed a bunch of shit

Cập nhật: 14 Thg02 @ 10:16pm

- Fixed testing end turn CTD
- Corrected Temple of Aten upgrade chain
- Fixed 2 more shields in blender
- Added 1 more assigned province to egypt for the 1150 start
- Removed strings causing CTD's
- Removed Troy soundtrack in the frontend, replace with OG soundtrack frontend
- Looking for tester and suggestors
- Added Leon Katakalon to the team

Cập nhật: 13 Thg02 @ 8:33pm

- Assigned 5 more egyptian Provinces with units in descr_strat
- Fixed several flat Plane shields
- Fixed merchant crash
- Removed multi-click menu CTD
- Added light python batch grunge effect to campaign_map .dds albedos textures
- Added "Aten" religious temple chain; will add Tarhunz and Poseidon next.
- Fixed 1 shield in blender
- Added correct win conditions in correct byte encoding (UTF-8)

Cập nhật: 13 Thg02 @ 9:21am

- Fixed a logo ctd

Cập nhật: 13 Thg02 @ 8:56am

- Fixed 16 "Bugged" Unit Shields In Blender
- Assigned 5 more provinces to Egypt and one to Judea while working on the Campaign
- Began work on priming the 1120 BC, 615 BC (Classic), and 870 BC starts in Google Docs
- Fixed Custom Battle Only "Romano-British" i.e Greek City States faction logo
- Brightened Silver Loading screen dds file (It looked too dark)
- Fixed a few strings
- Beginning work on campaign descriptions for the WIP "Iron Age World" Campaign
- Fixed Custom Battle Only "Lombardi" i.e Barbarian Kingdoms faction logo
- Provided Faction icon .psd for submodders (will be moved to "assets" or "tools" subfolder later)
- Fixed a skeleton error with XIDX packer with Dagovax's Skelconverter.bat

Cập nhật: 13 Thg02 @ 6:56am