雨世界

雨世界

Pups Everywhere
正在显示第 1 - 10 项,共 14 项条目
< 1  2 >
更新于:5 月 9 日 下午 2:31

Attempt to fix null reference error. Added new null checkers.

更新于:2 月 22 日 上午 3:32

Fixed a bug where i spawned the pup before randomizing the shelter it give inconsistency in the logging and pups spawn places.

更新于:2 月 19 日 上午 2:48

Just replacing a log and reutilizing a created variable i miss used

更新于:2 月 18 日 下午 2:36

Quick fix, now it actually spawns pups in the cycle depending on the number of alive pups there are in the current cycle, so if for example the cap is 10 and you tamed 2. The next cycle we expect 8 pups to be spawned.

更新于:2 月 17 日 上午 10:39

Ok! now its fixed 😅

更新于:2 月 17 日 上午 2:52

Fixing Gourmand campaign, now it spawns two pups after you finish the game correctly

更新于:2 月 12 日 下午 2:19

Fixed the campaigns being completely broken (not spawning anything)

更新于:2 月 12 日 上午 5:09

Reduced the number of maximum pups in a region to 500 (honestly i think thats better than enough 🤣), you can pick odd numbers in the options sliders now.

更新于:2 月 11 日 下午 12:21

Now is no longer necessary to active MSC unlock cheat to be able to play with pups on expeditions 😆

更新于:2 月 11 日 上午 2:27

Allowing custom slugcats and campaigns to work with the mod