NEBULOUS: Fleet Command

NEBULOUS: Fleet Command

Hidden Blade Squadron - Torpcello and Friends
Showing 11-20 of 26 entries
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Update: 3 May @ 11:27am

Update v2.1: Optimized torpcello to have triple Sundrive-Yard-Whiplash drives setup (removed the main reactor in MOD1). Replaced the ventral Sarissa PDT with a Defender PDT and compensated the lower power output with a Plant Control Center in CMP4 (was Rapid DC Locker).

Update: 13 Mar @ 3:44am

Update v2.0: Updated escort tugs loadout for more mission flexibility.

Update: 13 Mar @ 3:16am

Update v1.5: Detached escort tugs from formation with the torpcello for more deployment flexibility.

Update: 4 Mar @ 2:51am

Update v1.4: Added dummy missile for capping and optimized gun loadout.

Update: 28 Feb @ 10:23pm

Update: 8 Feb @ 9:43am

Update v1.3: Replaced the ES32 'Scryer' Missile ID System with Supplementary Radio Amplifiers to better counter communication jamming.

Update: 6 Feb @ 1:28pm

Update v1.2: Ditched the E15 'Masquerade' Deception Module for an additional RF44 Pinpoint Radar on the Torpcello. This helps breaking through jamming even more and provide redundancy for the Pinpoint Radar carried on one of the escort tug. Additionally increased the amount of chaffs, flares, and AMM missiles; switched the Small Workshop for an additional Small DC Locker for more component restores; and moved the Reinforced Magazine back toward the rear.

Update: 6 Feb @ 1:16pm

Update: 6 Feb @ 12:49pm

Update: 4 Feb @ 2:51pm

Update v1.1: Switched from VLS to CLS launchers, removed Strike Planning Center in exchange for an additional Reinforced CIC and Reinforced DC Locker. Switched from EA12 to EA14 chaff and added more AMM missiles. This is to focus more on survivability and bow tanking, at the minor cost of slower torpedo programming time (back to the default of 3 seconds), which is slightly offset by the CLS launchers.