Project Zomboid

Project Zomboid

Bath Towels Overhaul
Hiển thị 11-20 trong 30 mục
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Cập nhật: 6 Thg07 @ 12:18pm
bởi Si-Cafe

・Added RU translation. Thanks to Niko_216.

・Towels that were favorited are no longer being used in Clean Blood, Clean Graffiti, and Clean Hatch.

Cập nhật: 31 Thg03 @ 3:50am
bởi Si-Cafe

- Wetness Increases value change has been discontinued.
- Wetness Decreases value changed from 0.001 to 0.002.

If you are still concerned about your character wetness, turn off ”Decreased Wetness Decrease” in the Sandbox options.
This will return the values ​​to vanilla.

Cập nhật: 28 Thg02 @ 4:58pm
bởi Si-Cafe

Fixed the incorrect order of colors in the array of TowelColors.

Cập nhật: 24 Thg02 @ 11:08am
bởi Si-Cafe

Fixed a translation text in UI_JP.

Cập nhật: 24 Thg02 @ 12:51am
bởi Si-Cafe

Fixed an issue where the IconsForTexture index for bath towels was messed up due to the addition of new towel colors in the last major update, resulting in icons of a different colored icon assigned than the original color.

Bath towels generated between the last major update and this hotfix may not be the correct color.
If this does not resolve after reloading, we are sorry, but please put them in the trash and delete them.

Cập nhật: 23 Thg02 @ 11:53am
bởi Si-Cafe

Updated to FR Translation.

Cập nhật: 23 Thg02 @ 1:29am
bởi Si-Cafe

    Bug Fixed
  • Fixed an error that occurred when right-clicking with multiple items selected in the inventory, including towels.
  • Fixed an error that occurred when double-clicking a towel in inventory.
  • Fixed an error when Clean Stains with towel.
  • Fixed an error when performing DrySelf while the player had blood on them.
  • Removed the ”CleanStains” Tags that were duplicated by overwriting the base towel.
    (It seems that some parameter values ​​stack even when the base script is overwritten.)

  • Added an OnGameStart event for reset the name of the bath towel.
    This is to address an issue where the name of the bath towel would sometimes be renamed when loading a saved game.
    We know this is caused by Oncreate, but we don't know for sure why only the name of Bath Towel is recreate on load.

    Compatibility
  • "Tidy Up Meister" provided mod support. - I'm very grateful to PePePePePeil!!
  • Improved towel item tooltip with Starlit lib.
    (Removed unnecessary "Insulation" elements. Moved item description to the bottom.)
    Note: The issue with the towel tooltip box extending too far to the right can be fixed by disabling "Show Mod Info" in the User Interface (UI) tab of vanilla options.

    Other
  • Added [B42] tags to the mod name.

Cập nhật: 23 Thg02 @ 1:27am
bởi Si-Cafe

Cập nhật: 21 Thg02 @ 3:43pm
bởi Si-Cafe

    New Features
  • WipeMySelf Mode
    - In this mode, even if the body is not wet, if there is dirt or blood on it, "Dry Self" will be available.
    *When "Dry Self" with this mode, wetness, dirt, and bloodstains will be wiped off as much as possible from the body. (Normally, only up to 20% of the dirt on the body can be wiped off at once.)
    *If the "Dry Self Context Tooltip" is displayed, the player's dirt and blood status will also be displayed.
    *In vanilla, dirt and bloodstains on the body do not have much of a negative effect, but other mods may cause dirt and blood to cause health problems or attract zombies, so this is useful in such cases. However, you will need to wash your towel more frequently.
    (Requires WipeBloodAndDirt to be enabled in sandbox options.)

  • Added craft recipe ”Knit Bath Towel”. - The color depending on the color of the yarn used. The absorbency depending on the tailoring skill. (Base value is 20)

  • Added a new towel color "Lime". Because accommodate RGB(0,1,0).

  • If you use a towel to "Clean Stains" with wall and floor, or "Clean" at hutch(chickens house), the towels now get stains.
    Note: Since you cannot choose the item to use for these actions, it is a good idea to keep your favorite towels in your bag.

    New Options
  • Added in sandbox option, "AvailableEvenIfTooDirt" to allow towels to be used even if they are too dirty. Default is False.

  • Added in sandbox option, "MoreRandomAbsorbency" to further randomize the absorbency of bath towels (only works if bath towel quality is enabled). Default = True

  • Added in mod option, ”WipeMySelf Mode”.

    Fixes and Optimizations
  • Fixed a code mistake in BTO_WipeMySlef
  • Fixed translation key mistake in UI.
  • Fixed a my mistake in the Recipes_FR.
  • Fixed an issue where bath towels could be renamed when reloading a save.
  • Fixed DrySelf context tooltip showing incorrect text when value is text display.
  • DrySelf context tooltip values ​​are now right-justified.
  • Fixed shown DrySelf context menu as many towels as there were when right-clicking on stacked towels in the inventory.
  • In the DrySelf context tooltip, swapped the positions of towels state and player's wetness so that towel states is at the above.
  • Overall code optimizations.
  • Migrated some of the recipe code from the wearable addon into this base mod.
  • Rewrote the utility and onCreate code
  • Changed the name of ClothingItem
  • Changed all crafting recipe names - now include spaces between words.

Cập nhật: 16 Thg02 @ 2:50pm
bởi Si-Cafe

- Fixed minor local reference differences.
- Fixed translation key name typos.
- Removed unnecessary .bak file.