Rivals of Aether

Rivals of Aether

Saya DE
目前顯示第 11-20 項,共 25 項
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更新:2 月 21 日 @ 下午 4:23

v2.32

HOTFIX:

~Updated code to make sure the uspecial kbs increase doesn't go too high
~Added additional checks to make sure Fspecial air isn't parry-safe.

更新:2 月 21 日 @ 下午 12:35

v2.31

Misc:
~Added extra voicelines for galaxies and Fspecial (Thanks again Aki Reed!!)
~Added win quotes for Spooky, Employee, and Valley

Dstrong:
-Removed check for invincibility for instances of Shattered Ground

Uspecial:
+Added extra Kbs/Hps based on distance travelled, this only affects the slam hitbox
+Aerial Hitbox Kbs increased from .8 -> .9

更新:2 月 15 日 @ 下午 5:12

v2.29

更新:2 月 15 日 @ 下午 5:07

v2.29

更新:2 月 15 日 @ 上午 10:22

v2.29

Misc:
+Added extra code to make sure the ledge snap code works more than once.
-Pratland time increased from 10 -> 12

Nspecial:
+Added the same direction change for Aerial Nspecial during windup.

Uspecial:
+Distance travelled with the attack increased. (Vspeed increased from -10 -> -11)

Fspecial:
-Both versions of Fspecial now ignore projectiles
-Aerial Fspecial land attack endlag increased from 8 -> 12
-Grounded Fspecial max airspeed reduced from 7 -> 5

Dstrong:
+Fixed Geyser failsafe on platforms, if spawning on the edge of the platform, it spawns on top of it.
+Fixed Geyser randomly breaking throughout gameplay.
+Fixed Geyser not working properly with both versions of Nspecial

更新:2 月 13 日 @ 下午 7:07

v2.28

Misc:
~Fixed Ready indicator constantly flashing
~Changed indicator timer from 5 seconds -> 3 seconds.

更新:2 月 13 日 @ 上午 11:47

v2.27

Misc:
~Added a visual "Ready" indicator above for 5 seconds when Saya has max meter, if install is activated, this indicator disappears.

Jab:
+Jab 1 and 2 hitbox size increased.
+Jab 1, 2, and 3 are more disjointed during the attack.

Fair/Bair/Dtilt:
+These attacks are more disjointed during the attack.

Fspecial:
+Added extra code to make sure the hold window isn't accidentally gone into on a double tap.

Nspecial:
~Changed window setup to only have 1 windup window, should make it easier to time.

Uspecial:
+Aerial throw hitbox angle changed from 90-> 60
+Initial hitbox size increased

Dspecial:
+Removed hop on install activation and replaced with IASA properties
-Relentless Meteor Rush now ends in Pratfall if used in the air.

Dstrong:
~Fixed getting parried on the geysers to remove all active geysers and to start the article lockout before Saya is able to place more of them.
-Detection for geysers greatly reduced if a player is not in hitstun by one of Saya's attacks.
-Angle for all hitboxes changed from 40 -> 45

更新:2 月 11 日 @ 上午 1:10

v2.26

Misc:
~Classic Alt has been renamed
~Added win quotes for Tomoko, Saelune, Putrolce, Usher, Venus, and Ciela
~Added a new alt, Poisonous
-Changed weight from .98 -> 1

Fstrong:
~Fixed SFX timing on windup

Ustrong:
+Increased size of the 1st hitbox.
+Decreased grab time to make sure the launcher hitbox connects if the attack lands late.

Fspecial:
+You can now walljump out of Hold Fspecial's endlag window
+Aerial Hold Fspecial now ledge snaps
+Aerial Tap Fspecial now refreshes djumps during the air endlag
-Air Tap Fspecial no longer parry-safe
-It now takes 10 frames after landing a hit for you to be able to jump-cancel

Uspecial:
+Slam hitbox kbs increased from .8 -> .9
+Aerial throw hitbox angle changed from 120 -> 90
+Can now carry grabbed players to blastzone consistently, but Saya SD's first.

Dspecial:
+Relentless Meteor Rush now ledge snaps
-Using Relentless Meteor Rush now uses half of the max meter instead of the current meter.

更新:2 月 10 日 @ 上午 10:33

v2.25

Misc:
~Updated code for detecting geysers in update.gml to try and decrease some lag.

Jab:
+Jab startup lowered from 6 -> 4

Dtilt:
+Increased hitbox size to better match the smear
+Dtilt active time increased from 2 -> 4
+Dtilt now gives a slight horizontal boost

Dair:
~Sourspot hps increased from .4 -> .8
-Sourspot angle changed from 30 -> 35

Fair:
+Hit 1 bkb increased from 4 -> 6
+Hit 2 bkb increased from 6 -> 7

Fstrong:
+Resized hitbox and changed hitbox shape to match the visual for Base Form Knucklebreaker
+Install Meteoric Impact startup decreased from 16 -> 14

Ustrong:
+Increased width of the 1st hitbox

Dstrong:
BUGFIX: Fixed a bug with the geysers, previously even if an geyser couldn't spawn, the count for it would increase, causing Saya to only be able to place 1 geyser, this should be fixed, as well as having better detection for the geyser itself.
BUGFIX: Geysers now also despawn if free.

+Dstrong geysers now snap to the ledge if Saya uses Dstrong too close to it
+Geyser prep time halved from 400 -> 200 frames
-Geysers can now be baited, if a player's hurtbox collides with an active geyser, it starts a weaker attack which can be parried/dodged.
-All Geysers now despawn on parry, which activates a cooldown where Dstrong cannot place any geysers for 180 frames, this will show an indicator above Saya.

Uspecial:
+Kbs increased from .9 -> 1 on the slam hitbox

Nspecial:
+Aerial version now uses the main big hitbox for the entire duration of the attack window

Fspecial:
+Jump-cancel timing no longer based on hitpause.
+Angle changed from 90 -> 60
+Damage increased from 3 -> 6

Dspecial:
~Removed unused shine windows.
~Increased tap/hold check for Dspecial from 6 -> 8, lowered windup of subsequent windows from 4 -> 2
+Decreased endlag for going into install from 16 -> 10
-Getting parried in install now depletes the current meter by 1/4th of the max meter.
-Guardian Form super armor is now only active during the attack window
-Relentless Meteor Rush no longer breaks projectiles while dashing.
-Threshold for activating Sparking Form is now 30% of her meter, due to the newly added Relentless Meteor Rush, tapping Dspecial while not at that threshold will only activate the charge window, the meter shows the threshold.

更新:2 月 8 日 @ 下午 5:08

v2.22:

Misc:
~Changed HFX to spawn behind Saya instead of in-front.

Dattack:
~Changed Dattack to be a 1-hit instead of a 2-hit, same damage applies on-hit.

Fair:
+Hit 1 hps increased from 3 -> 5

Ustrong:
~Increased bhp of the launcher hitbox from 9 -> 10
~Increased hps of the launcher hitbox from .6 -> .8

~Increased bhp of the slam hitbox from 9 -> 10
~Increased hps of the slam hitbox from .9 -> 1

Fstrong:
~Increased bhp of the hitboxes from 9 -> 10
~Increased hps of the hitboxes from .9 -> 1
+Now gives Saya a slight horizontal boost for Base form's Knucklebreaker

Dstrong:
~Fixed Geysers to spawn correctly on platforms.
~Fixed offset of the Geysers so it shows properly on platforms.
~Increased bhp of the hitboxes from 9 -> 10
~Increased hps of the hitboxes from .8 -> 1

Nspecial:
+Decreased startup from 11 -> 8

Fspecial:
-Removed Hold version for grounded Fspecial


Dspecial:
~Changed bkb from 9 -> 8 and kbs from 1 -> 1.1
+Updated Guardian form's Dspecial to be the same as Sparking's, this does not exit Guardian form, but still costs half meter to use.
+Energy Charge Dspecial now only slows hsp instead of hard stopping.
-There is now a timeout of 120 frames after using the Relentless Meteor Rush while in Sparking before Dspecial can be used again.
*This change does not affect Guardian form's version.