tModLoader

tModLoader

Turtle's L'il Storm Drake Race
Showing 21-30 of 50 entries
< 1  2  3  4  5 >
Update: 13 May @ 2:02am

Version 0.3.3
** New **
None

** Changes **
- Storm breath primary attack projectiles now have a short delay before finding a target, but their turning arc is tighter.

** Fixes **
None

** Code/Internal **
None

Update: 12 May @ 8:40pm

Version 0.3.2
** New **
None

** Changes **
- Storm Breath's forced storms no longer occur on lantern nights, which naturally attempt to stop rain.

** Fixes **
- Fixed some bugs with storm breath's ability to force a storm causing rapid lightning spam.

** Code/Internal **
None

Update: 12 May @ 6:41pm

Version 0.3.1
** New **
None

** Changes **
- Storm Drake hover wings are more lenient in checking what counts as 'touching the ground' now.
- The Storm Drake's wings will now flicker if you are losing charge due to not having hit an enemy with a breath attack recently (with affinity).
- The wings will also begin flickering sooner when you are about to lose Tier 3 charge.
- Adjusted storm breath primary attack homing...
- Favour enemies on the same side of the screen that the projectile is moving towards.
- Tries to avoid going for enemies through walls as often when acquiring its target.
- No longer stops chasing if its current target goes behind a wall.

** Fixes **
None

** Code/Internal **
None

Update: 5 May @ 6:13pm

Version 0.3.0
** New **
- Added the 'Storm Drake's Hover Wings' item. Crafted with... 444 Souls of Flight, this grants the Storm Drake infinite levitation flight when worn, similar to the Cute Fishron or similar mounts.
The speed of the hover flight is determined by your own speed, so equipping items like Hermes Boots will increase your max speed!

** Changes **
- Now depends on L'il Dragon v4.8.3 for the forced wing flapping flag that was added.

** Fixes **
None

** Code/Internal **
None

Update: 9 Apr @ 4:41pm

Version 0.2.13
** New **
None

** Changes **
None

** Fixes **
- Fixed the racial speed config saying it modifies slowdown speed when it never actually did.

** Code/Internal **
None

Update: 4 Apr @ 10:14pm

Version 0.2.12
** New **
None

** Changes **
None

** Fixes **
- Fixed the racial damage stat config description sounding like it would multiply the final damage dealt, when in reality it just adds a modifier, similar to other bonuses like that given by armour.

** Code/Internal **
None

Update: 4 Apr @ 4:06am

Version 0.2.11
** New **
None

** Changes **
- Storm Breath dash sound is no longer local-only. In other words, you will hear the dash sound when another player dashes using the Storm Breath's second ability.

** Fixes **
None

** Code/Internal **
None

Update: 26 Mar @ 4:15am

Version 0.2.10
** New **
None

** Changes **
None

** Fixes **
- Changed some logic around for the storm affinity's health regen pausing effect so that it plays nicer with effects that give negative regen (think Poisoned debuff).

** Code/Internal **
None

Update: 21 Mar @ 6:55pm

Version 0.2.9
** New **
None

** Changes **
- Updated to support the latest L'il Dragon codebase changes.

** Fixes **
None

** Code/Internal **
None

Update: 21 Mar @ 7:57am

Version 0.2.8
** New **
None

** Changes **
- Storm Drake acceleration reduced (200% -> 150%).
+ Storm Drake affinity no longer removes life regen when you have charge.
- However, life regen now stops and movement speed is penalised while underground, only with affinity. The sky and storms are your element, not the caves!

** Fixes **
None

** Code/Internal **
- Use proper 'hooks' for some of storm breath affinity functions instead of inlining it in StormDrakePlayer. Not all, but some.