Garry's Mod

Garry's Mod

StarfallEx - Git Master
正在显示第 21 - 30 项,共 143 项条目
< 1  2  3  4  5 ... 15 >
更新于:8 月 19 日 下午 2:29

Poll joystick every frame (#2146)

更新于:8 月 19 日 下午 2:13

Fix joystick.numButtons() and joystick.numPovs() returning incorrect values (#2141)

更新于:8 月 19 日 下午 2:13

Fix print if ply is invalid (#2139)

更新于:8 月 18 日 下午 7:29

Add StarfallPostInstanceCompile (#2138)

* Add StarfallPostInstanceCompile

* Add newlines

更新于:8 月 18 日 下午 2:03

Add ent:setEyeTarget(vector) (#2135)

* setEyeTarget addition to entities.lua

Adds setEyeTarget.

* Removed seteyetarget from the server lib

* Added setEyeTarget to the shared library

* A few fixes

---------

Co-authored-by: thegrb93 <grbrown93@sbcglobal.net>

更新于:8 月 15 日 上午 10:28

add effect.beamRingPoint (#2132)

* beamRingPoint

* checks

* mistake

* account for nil args

Co-authored-by: thegrb93 <grbrown93@sbcglobal.net>

* clamp args before running function

Co-authored-by: thegrb93 <grbrown93@sbcglobal.net>

---------

Co-authored-by: thegrb93 <grbrown93@sbcglobal.net>

更新于:8 月 5 日 上午 10:57

Less arbitrary lower limit for entity:setMass() (#2131)

更新于:7 月 31 日 上午 10:52

Add default message for StarfallCanCompile. Fixes: #2130

更新于:7 月 29 日 上午 2:18

Add player.setWeaponColor (#2127)

更新于:7 月 29 日 上午 1:39

Finish adding runExternal to prop lib (#2125)

* Finish adding runExternal to prop lib

* fix

* Fix another