Rivals of Aether

Rivals of Aether

One
Wyświetlanie 1-5 z 5 pozycji
Aktualizacja: 27 stycznia o godz. 17:19
twórca: JPEG Warrior

v1.4

-One's sword will now fall out of the opponent if they parry him while impaled by it.
-Fixed a bug where grabbing the sword while getting hit would let One cancel their knockback.

Aktualizacja: 19 stycznia o godz. 12:24
twórca: Mixmaw

v1.3

-Added 15 new alt colors.

Aktualizacja: 16 stycznia o godz. 16:22
twórca: Mixmaw

v1.2

-DAttack knockback scaling decreased (1 -> 0.95)
-DAttack is now more readable (first frame of startup removed)

Aktualizacja: 11 stycznia o godz. 20:21
twórca: JPEG Warrior

v1.1

-Added respawn plat.
-Fixed grabs having incorrect hurtboxes after grabbing an opponent.
-Fixed sword bair and unarmed dspec hurtboxes being incorrect.
-Fixed hurt sprites in swordless stance showing the sword versions.
-Sword stance Nspecial's charge SFX will stop playing if One is hit out of the move.
-Adjusted Utilt VFX offset.
-When the thrown sword is parried, it will properly display the player hud arrow when stuck in the ground.
-When the thrown sword is parried, it will properly fall into the ground after hitting One.
-One's sword will now pop out of a wall when stuck in it for 6 seconds, to make it easier to retrieve if it gets caught in hard-to-reach areas.

Aktualizacja: 11 stycznia o godz. 18:59
twórca: Mixmaw

v1.0