Project Zomboid

Project Zomboid

N&C's Narcotics
Mostrando 61-70 de 86 aportaciones
< 1 ... 5  6  7  8  9 >
Actualización: 5 FEB a las 11:13 a. m.

Loot Sandbox Settings added.
6 new bongs and 1 new pipe added.

Actualización: 4 FEB a las 6:48 a. m.

Narcotics drop rate nerfed.

Actualización: 2 FEB a las 1:12 p. m.

Added better Grinder drops.

Actualización: 1 FEB a las 7:03 p. m.

KIEF ADDED.
Kief builds up in Grinder. Put in Jars to smoke later.
Can roll Kief and put in all pipes.
Consolidated some recipes using mapper :D

Actualización: 31 ENE a las 11:57 a. m.

Grinder added! Must have one to open cured weed now.
Made loot drops more realistic, I feel.
Added drops to car seats and trunks.
Baggies aren't required to open Coke Brick and Pound of Weed anymore.

Actualización: 31 ENE a las 6:30 a. m.

Withdrawals now have 50% chance of happening every 10 minutes, instead of 100% chance every 10 minutes.

Actualización: 29 ENE a las 8:44 a. m.

Fixed LSD onEat error.

Actualización: 28 ENE a las 10:08 a. m.

Weed Plant tiles added!

Actualización: 27 ENE a las 11:45 a. m.

Actualización: 27 ENE a las 11:43 a. m.

WEED FARMING ADDED.
Sour Diesel, Northern Lights, AK-47 Seeds and Packets added.
Plant Growth looks like a Tobacco plant on purpose. I'm working on better Plant Tiles.
Can dry harvested weed, then cure in jar, to be able to smoke.
Can make rolling papers with sheets of papers.
Can make blunts with tobacco leaves.