Conquest of Elysium 5

Conquest of Elysium 5

Lost and the Damned (Renegade Guard)
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Aggiornamento: 6 mag, 6:32

Slaanesh Daemon Prince immortality fixed

Aggiornamento: 15 apr, 22:10

Weapon teams now battleslow instead of immobile

Aggiornamento: 10 apr, 9:56

Heavy Weapons Teams!
Heavy Bolters, Autocannons, Lascannons and Mortars are now available as heavy support options for the traitor infantry

Aggiornamento: 23 mar, 22:30

Lascannons no longer deal extra damage to vehicles

Aggiornamento: 23 mar, 14:50

Updated version of Tzeentch and Thousand Sons weapons

Aggiornamento: 22 mar, 11:40

Fixed a bug with the Summon Daemonic Cavalry ritual

Aggiornamento: 17 mar, 14:12

Fixed typo in a summon

Aggiornamento: 17 mar, 13:43

Major buffs to recruitment and summons, in line with Cadians and Mechanicum's recent buffs. Added passive freespawn to settlements.

Aggiornamento: 8 mar, 7:46

Ritual descriptions clarified

Aggiornamento: 5 mar, 23:32

Added the 7 Leman Russ variants that were not already in the mod
Split the summon ritual into Strike Tanks and Assault Tanks
Added two new Sponson types (Plasma and Melta)
Fixed Bombast Field Guns using the incorrect sound effect
Majorly buffed Leman Russes