Company of Heroes 3

Company of Heroes 3

(8) Oliveto Citra
Viser 31-40 af 60 forekomster
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Opdatering: 7. feb. kl. 8:32

minor fixes
Fx pass
added some foliage to wooden barns

Opdatering: 5. feb. kl. 13:03

Opdatering: 30. jan. kl. 2:55

fix has been pushed out to resolve call-in units spawning at HQ and facing the wrong direction. they now appear from behind the HQ and facing the correct direction.

Opdatering: 29. jan. kl. 15:19

Opdatering: 29. jan. kl. 5:12

* small object placement tweak to hopefully allow construction in certain areas

Opdatering: 27. jan. kl. 1:33

Opdatering: 26. jan. kl. 16:10

Opdatering: 25. jan. kl. 17:07

Opdatering: 22. jan. kl. 2:33

*removed red trucks as interfering with pathing
*reduced ruscus hitpoints on church to attempt to prevent floating objects if said church is levelled
*added a few lights
*added some power poles
*did a 3d grass pass
*tweaked some splines
*added some signs
*fixed blockers for mid bunker not blocking
*rotated VP's 180 degrees in place
*other minor tweaks and fixes (some floating objects)

Opdatering: 20. jan. kl. 9:05

cosmetic pass on forestry area