Project Zomboid
B42 Detailed Player Body Model - Female [Redux]
กำลังแสดง 1-9 จาก 9 รายการ
อัปเดต: 10 ก.พ. @ 3: 50am

v1.0.8
-Refinement of the export process which should hopefully prevent crashes that are happening in niche cases. No other changes.

อัปเดต: 30 ม.ค. @ 1: 26am

v1.0.7
-Tweaked the makeup textures so the lipstick shape is consistent through the different colours and improved it's positioning.

อัปเดต: 28 ม.ค. @ 11: 41pm

v1.0.6
-Altered the textures to be compatible with the regular [Redux] body shape.
-Removed obsolete [Redux Alt] body shape.
-Added DOLL variant of the textures.
-Adjusted waist slightly, minimising the pinched corseted effect and making it feel more natural.

อัปเดต: 13 ม.ค. @ 1: 57pm

v1.0.5
-Adjusted skirt UV's (particularly in the rear) to more closely match vanilla and improve texture alignment with existing textures and mods.

อัปเดต: 12 ม.ค. @ 12: 37pm

v1.0.4
-Removed zombie textures.
-Reformatted the mod info files and mod description to be more clear about what pairs with what.

อัปเดต: 11 ม.ค. @ 1: 52pm

v1.0.3
-Skirt mesh fixes and UV correction.
-Adjusted UV's on legs to align with skirt / remove a small seam on the upper inner thigh.
-Matched skirt normals with legs to remove visible seam where they connect.

อัปเดต: 10 ม.ค. @ 6: 19am

v1.0.2
-Skinning adjustments to improve deformation during extreme bending (low crouch) etc
-Small UV adjustment to the chest
-Better thumbnail

อัปเดต: 6 ม.ค. @ 5: 48am

v1.0.1
-Adjusted the back and chest to prevent clipping with tight fitting overalls
-Adjusted head to prevent clipping with very flat hairstyles when wearing helmets
-Adjusted neck to prevent clipping with chokers etc
-Fixed errant skinning on hips that manifested during torso twisting

อัปเดต: 4 ม.ค. @ 12: 30pm

v1.0.0
Initial upload.