Jump King
Babe of Exile
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Aggiornamento: 2 gen, 2:25
da Czar

Aggiornamento: 2 gen, 1:44
da Czar

Aggiornamento: 1 gen, 17:31
da Czar

1.10 Updates (spoilers, kinda):

Area 2

s1: lamp visual and hitbox updated/ indicator added on leaf to tell player its not a platform

s2: match hitbox fixed and will no longer bounce players back from the screen transition. rubiks cube slighly changed(very slight)

s4: outlines added on alarm clock and candle/ cone/toothbrush slightly altered

s6: slight hitbox changes.

Area 3

s1: fall out of area changed to prevent teleport glitch

s3: hint added; 2 jumps nerfed in difficulty

s4: 2 platforms extended to nerf difficulty


Area 3X

s1: platform in screen nerfed/ "Help" text added to better grab players attention

s3: slight text update to tell player to do a 45+ frame vertical jump

Area 6

s1: platforms modified to make positioning easier

s2: platform modified to make positioning easier

s5: arrow indicator for which way the player should jump to screen transition

s6: arrow indicator for which way the player should jump to screen transition

Area 9

flashing light effect slowed down

Area 10

s1: platforms further extended to help prevent early falling



Aggiornamento: 31 dic 2024, 23:20
da Czar

Aggiornamento: 31 dic 2024, 23:18
da Czar

Aggiornamento: 31 dic 2024, 23:13
da Czar

Aggiornamento: 31 dic 2024, 23:09
da Czar

Aggiornamento: 31 dic 2024, 23:04
da Czar

Aggiornamento: 31 dic 2024, 22:51
da Czar

Aggiornamento: 31 dic 2024, 22:23
da Czar