Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

The Malachite Fortress
Mostrando 1-4 de 4 aportaciones
Actualización: 11 ENE a las 15:46

- Fixed an issue where an RCP was being called by the host before clients could initialize it, causing all other RCPs to break.

- Arena of Light centerpiece's boost cooldown is now properly reduced for each player in co-op.

- Fixed minor grammar mistake in some subtitles.

- Fixed visual bug.

Actualización: 8 ENE a las 13:34

- Optimized a few expensive particle effects. Boss should no longer be able to call upon its "framerate destroyer 9000" attack.

- Minor visual adjustments to a few metallic textures

Actualización: 2 ENE a las 1:41

- Players and enemies will no longer be damaged indiscriminately when the player loads a save that had the boss's "lingering plasma" attack active.

- Increased Gnaar per player co-op scaling.

- Fixed a "literally unplayable" minor graphical bug.

- Fixed a model that was using a locally saved mesh.

- Fixed an opaque model using a transparent rendering mode.

Actualización: 30 DIC 2024 a las 17:46

Initial public release. Where I pray to whatever Primordial Beings are out there that no weird changes catastrophically broke the map in the last minute.