Project Zomboid

Project Zomboid

[B42] Bodily Functions [v0.12.3]
Affichage des entrées 1-10 sur 39
< 1  2  3  4 >
Mis à jour le : 8 juil. à 17h56

Removed "Pants_Skinny" causing errors in build 42.10. Whatever it was renamed to will be added later.

Mis à jour le : 10 juin à 11h58

Mis à jour le : 10 juin à 11h52

Mis à jour le : 10 juin à 11h27

Fixed compatiblity with Modern Status mod

Mis à jour le : 9 juin à 19h25

Mis à jour le : 9 juin à 14h46

==============
[VERSION 0.12.0]
==============

- Reorganized Sandbox Menu and implemented custom UI. This means headers and colored backgrounds..
- Changed "BodilyFunctions" function prefix to "BF"

- Flies now appear on human feces, whether it's on the ground or being held by the player. Has custom sound.
- Standing near feces now applied food sickness (nausea), unhappiness, and new "Bodily Fumes" smell moodle.
- Human Feces can now be used as fuel for fires.
- Human Feces can now be turned into "Throwable Human Feces", which can be thrown, picked up, thrown again, and alerts zombies. Cause why the hell not.

- Added "GrassTuft" aka "Grass Cutting" as a wipable item. Required 8 per wipe.
- Wiped Rags and Grass Cuttings can now be cleaned with the "Wash Soiled Clothing" (now Wash Soiled Items) context menu.

- Added custom smell moodle (Bodily Fumes), for reacting to bodily fluids / functions (farting, poop, etc.)
- Smell Moodle Values:
- Near Feces Pile: 75%
- Near Urine Puddle: 40%
- Wearing Pooped Pants: 50%
- Wearing Peed Pants: 30%

- Lowered time it takes to consume any of the Bodily Functions medicine types
- Groin (Bladder) starts developing muscle strain after 60% fullness, scaling proportionally.

Mis à jour le : 6 juin à 21h09

Mis à jour le : 6 juin à 21h03

Mis à jour le : 6 juin à 21h02

Mis à jour le : 6 juin à 12h45

- Changed mod IDs back