Rain World
Rain Meadow
Показані результати 11–13 із 13
< 1  >
Оновлено: 11 лют. о 13:51
автор: Henpemaz

Meadow 0.1.2.0 changelog

Engine:
LAN support is here! Play on a local network or VPN by selecting the dropdown on the lobby list menu. Thank you @invalidunits
Added support for a rainmeadow.json file that external mods can use for some control on modsync. Thanks @forthfora
Added save string filter hook for external mods that interact with story
Added new public API to resource event for mods to add network data

General:
Fixed Arena filtering and improved lobby filtering
Added configurable enter key, on-by-default, message positioning, text alignment, and cursor to chat
Added chatlog death events to Story and Arena (Thanks Chicken!)
Synced tertiary (riv, arti etc) colors in Story / Arena
All modes now sync remix settings
Fixed a bug where explosion tinnitus wouldn't go away

Story:
Fixed void sea player ghost colors
Fixed an issue in the void sea that would crash player’s game in single player while meadow was installed
Fixed Artificer scav karma not opening gates
Fixed Hunter disease persisting in non-hunter campaigns
Fixed Saint ending

Arena:
Fix player quitting crashing remaining players next round
Kill living creatures on round end to stabilize next level transition
Fixed a crash when loading arena’s lobby menu
Fixed improper ready count when a readied player leaves
Fixed visual bug where players who were ready were darkened on player join
Fixed "Game-In-Session" button text when the game was not in session
Fixed a crash where scavs hating players at max value over an undisclosed amount of time would freeze the game.
Fixed Nightcat having no throwing skill in arena
Fixed late clients slugcat selection not showing correctly in lobby for those in-game
Fixed kill feed duping on killed creatures
Blocked Spore Plant spawn to prevent crashes
Fix carpet banning in lobby when >4 players
Fix kicking players 2-4 when lobby size is >4 players
Fixed Monk spear damage for medium-long range, close is still WIP
Granted Saint attacker-advantage while using Ascension to kill, no longer heavily dependant on lag
Added Inv and Slugpup to Arena. Let loose the scugs of war.

Meadow:
Added eggbug emotes!
Added noot baby emotes for noot babies!
You can now set the game's introroll in the remix menu
Adjusted the volume of custom songs and plopmachine to not be overly loud. It can additionally be adjusted through the menu.
Plopmachine volume now follows rain world's music volume
Songs no longer jolt on start
Songs no longer start playing (audibly) in hubs.
Can now play region bump songs
No longer spams music-sync join noise
Players with music turned off no longer cause issues with music sync
The name of the currently playing meadow song is announced.
Being in a group no longer stops playing new music
Added flashing animation for new emotes unlocked
Hastened and polished meadows pause menu animations
Unstuck now teleports you to the closest shortcut
Improved usability of tints for first time users
Improved using creature pipes
Fix saving on a region that is later uninstalled or otherwise locking your save in an invalid state. Should default to outskirts when a region isn't found.
Fixed some skins not displaying correctly when locked
Improved animation sync of Scavs

Оновлено: 28 груд. 2024 о 9:04
автор: Henpemaz

Rain Meadow 1.1

General:
- Display player count and lobby count to the lobby-select screen. Thanks Quaxly!
- Disabled Bee Hives sync to prevent crashes
- Fixed display username toggle not working
- Kicking players should be working better now

Meadow:
- Fix crashes near shelters when playing as creatures
- Slightly lowered the default music volume

Story:
- Fixed gameover prompt during ascension
- Added a new option to force all players to match the host's slugcat. Thanks Invalidunits!

Arena:
- Players no longer have to reset readyup everytime a new player joins
- Fixed players being unable to throw sometimes
- Fixed host always winning or tying
- Fixed several crashes

Оновлено: 20 груд. 2024 о 15:59
автор: Henpemaz